Hi Edhriano, I've been able to give most maps a good proper playthrough this weekend. I keep finding the "training" mission quite hard, even on casual. I now understand jayborino's fear for Reavers haha. I also liked Rak'Shir particulairly well. Nice touch with the battle royale!
I would however mention a few things.
During the path to ascension mission where you must beat the two motherships, I had 2 or 3 moments of the game freezing up when I hit the 20 min mark in-game. Could that be anything trigger related? Eventually I could complete the map though, in the final cinematic however I had Elen'nara run off on me from a move command I made just before the transition to the cinematic aswell as units that kept on being trained and also moving to what the rallypoint was.
And one thing I noticed during Rak'Shir mission is that when reinforcements come, there were about 4 warp-in animations, but only one zealot got spawned.
Beyond that, I enjoying the story. I also like how everyone is getting lightlabers XD.
Ooh. And the music. I love the music, it really creates a strong atmosphere!
I'm going to make some food now and then I'm continuing... Or maybe replay rak'shir again. Really cool map that XD.
Also make sure you get the latest version of the Talon Mod, as this provides some important improvements for both campaign as well as regular play.
For feedback: Please let me know what you think. This map will be my first macro-oriented map so any pointers to improve on the map will be helpful. Thank you.
Hope you enjoy.
[Edit]
Currently working on a mission launcher. When I have it done I shall provide an update for all missions to work with the launcher.
Ah, a good and free weekend to get back to this. Much sc2 custom gaming to be done. Also, it just works inspiring. If days now could have 40 hours. I could get much time in on these. Luckily there's jay who leta us enjoy also.
On that note, I'm about 99% with the second map. But before I upload the alpha version for testing, I like to solve one issue thats just annoying. See the attachment,.. How can I make it so that the outline highlight doesn't appear? I only pops up in this camera shot and I seem unable to undo this. I'm sure there's a trigger, camera setting or what have you that I just can't seem to find.
Hi Ver, yeah there was. However since I started the campaign I was playing some ideas for an introduction in one of the maps. Haven't however gotten around making the models though. But the Dragoon and the aircraft I do have plans for.
Haha, alright no worries. Maybe I can get the second map out in time so that that follows back to back. Progress isn't bad. Yesterday I tried a general playthrough for some alround difficulty settings. Most of the triggering is in place now. Also seeing if I need to do some added terraining. Because this one will be macro based map, I'm still looking for a good balance between open space and doodads.
I did however have me quite some fun if I do say so myself. XD I'll see if I can post some images again soon. [Edit: typing with phone is a hassle]
This should help. One small note I may have jumped a bit, make sure that when you want to rescale, that you've selected the entirety of the mesh, Using the see through wireframe can help with this.
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Hi Edhriano, I've been able to give most maps a good proper playthrough this weekend. I keep finding the "training" mission quite hard, even on casual. I now understand jayborino's fear for Reavers haha. I also liked Rak'Shir particulairly well. Nice touch with the battle royale!
I would however mention a few things.
During the path to ascension mission where you must beat the two motherships, I had 2 or 3 moments of the game freezing up when I hit the 20 min mark in-game. Could that be anything trigger related? Eventually I could complete the map though, in the final cinematic however I had Elen'nara run off on me from a move command I made just before the transition to the cinematic aswell as units that kept on being trained and also moving to what the rallypoint was.
And one thing I noticed during Rak'Shir mission is that when reinforcements come, there were about 4 warp-in animations, but only one zealot got spawned.
Beyond that, I enjoying the story. I also like how everyone is getting lightlabers XD.
Ooh. And the music. I love the music, it really creates a strong atmosphere!
I'm going to make some food now and then I'm continuing... Or maybe replay rak'shir again. Really cool map that XD.
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In reply to EDHRIANO:
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Hi everyone!
Hereby I would like to announce mission 2, alpha version to be online for the Time Splitters Campaign.
This mission wraps up the prologue.
After approval, it can be found here: Mission 2.
Also make sure you get the latest version of the Talon Mod, as this provides some important improvements for both campaign as well as regular play.
For feedback: Please let me know what you think. This map will be my first macro-oriented map so any pointers to improve on the map will be helpful. Thank you.
Hope you enjoy.
[Edit]
Currently working on a mission launcher. When I have it done I shall provide an update for all missions to work with the launcher.
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Ah, a good and free weekend to get back to this. Much sc2 custom gaming to be done. Also, it just works inspiring. If days now could have 40 hours. I could get much time in on these. Luckily there's jay who leta us enjoy also.
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In reply to EDHRIANO:
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In reply to EDHRIANO:
See the attachment,.. How can I make it so that the outline highlight doesn't appear? I only pops up in this camera shot and I seem unable to undo this. I'm sure there's a trigger, camera setting or what have you that I just can't seem to find.
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In reply to EDHRIANO:
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In reply to EDHRIANO:
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In reply to Veratai:
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In reply to DaveSpectre122:
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A minor announchement:
The Talon Faction Mod is updated to be fully operational for both EU and NA servers.
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In reply to Alleyvipersc2:
0.949086161879896
In reply to Alleyvipersc2:
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In reply to Hammer107:
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In reply to Hammer107: