I'm new to the SC2 map editor and saw interesting assets from the modding community, and I would like to know if it's possible to convert SFM (.mdl) models, .3ds, .blends or MMD (.pmx or .pmd) files. The things that interest me were the existence of models from anime and cartoons from Warcraft 3 to models from different assets on some maps that Jayborino plays like Warhammer 40k. I started learning to use Blender 2.79 and just installed 3ds Max 2020 and I have the .m3 and .pmx blender plugins installed, but I have some concerns. I assumed that I could just copy and paste a model with a different file extension to a .m3 file, but do I need to create such models from scratch or something like that? Is there another plugin needed for it?
0
I'm new to the SC2 map editor and saw interesting assets from the modding community, and I would like to know if it's possible to convert SFM (.mdl) models, .3ds, .blends or MMD (.pmx or .pmd) files. The things that interest me were the existence of models from anime and cartoons from Warcraft 3 to models from different assets on some maps that Jayborino plays like Warhammer 40k. I started learning to use Blender 2.79 and just installed 3ds Max 2020 and I have the .m3 and .pmx blender plugins installed, but I have some concerns. I assumed that I could just copy and paste a model with a different file extension to a .m3 file, but do I need to create such models from scratch or something like that? Is there another plugin needed for it?