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0
I can't figure out how to do this.
I was thinking, ability[Effect - Target]>Searcharea>IssueOrder> ability[Inventory>take??]
I can get the unit to run to the loot item but it won't pick it up. I can't figure out how the inventory ability works or if this is even possible.
It's been 3 days of struggling, please help me figure this out.
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My goal is to have custom worker units that collect resources that drop from units then when full deliver them to another target area for processing.
I didn't want to get involved with triggers for this part if possible. I feel like there is an elegant solution with abilities/effects.
0
I can't figure out how to do this.
I was thinking, ability[Effect - Target]>Searcharea>IssueOrder> ability[Inventory>take??]
I can get the unit to run to the loot item but it won't pick it up. I can't figure out how the inventory ability works or if this is even possible.
It's been 3 days of struggling, please help me figure this out.
---
My goal is to have custom worker units that collect resources that drop from units then when full deliver them to another target area for processing.
I didn't want to get involved with triggers for this part if possible. I feel like there is an elegant solution with abilities/effects.