we want to turn the sc2streams into podcasts. I think the only reason they have not is due to hosting the file and submitting it to itunes to make it a podcast.
An ill omen streaks across the sky over Azeroth's Great Sea, heralding the arrival of this year's BlizzCon-exclusive World of Warcraft in-game companion: the fearsome-ish Murkablo, aquatic protégé of Diablo III's eponymous Lord of Terror! Anyone who attends BlizzCon 2011 or purchases this year's BlizzCon Virtual Ticket will receive a Murkablo to call their own, along with a yet-to-be-revealed StarCraft II in-game gift.
what could it be? I hope its not just more avatars/decals...so boring.
Also Blizzard even says in the terms of use that they will never ask to verify your account details since they already have them on their severs. 100% Nigerian scam.
They say " Verify your account ownership" which they do, do. Thats a mimic of a real email the do send.
It's a scam. I'm not even sure if Blizzard sends out these type of "you seem to be selling your account, could you confirm you're not?"-type mails AT ALL.
nor does this email... its a mimic of areal email they do send.
Zelda Zelda facepalm. first hover over the links in the email, 100% positive one of them does not go to blizzard website... second..check the header, gmail catches the spoofed headers... I guess you dont use gmail, id switch.
And pray tell, why can't we have some tweaks for custom games? Just for custom games. Ladder, I can see the latency being necessary, but custom games? Suppose there was an option permitting the mapmaker and/or the players to decide if they want their game to run on lower latency settings or not?
because you cant do that.. I think you missed all the talk about this back in the beta... this is how RTS servers are set up.. they have to send information this way.. they have no way to toggle it for custom maps or non custom maps. It would take a FULL rewriting of their system to do this. Its something they said they want to do very bady.. but its a great great deal of work and no easy task.
What I still don't understand is why indies and other third parties can bring us a good RTS experience with minimal latency (See LoL, HoN, and WC3 powered by Garena or Pickup Listchecker), yet a large, burgeoning million-dollar company is having trouble even bringing us past 1998-level latency. Or a 1998-level online platform for custom maps, for that matter.
The latency is really 30% of the reason mapmaking for Starcraft 2 feels like a Sisyphean task. The other 70% is obviously the popularity system.
The editor right now, as it is, is awesome. It has a ton of power. The problem is Battle.net. It really sucks.
theres nothing wrong with sc2 latency...at all... (unless your talking about WASD movement.. which..it was not built around)
O I understand all well and good but the SC2 world deserves better than this type of treatment. In my opinion screw the WoW universe entirely, leave the orcs to die, and make a SC2 world like that so it feels more open. If they go broke, they failed to make it good enough in my opinion. It's not my job to keep track of a multi billion dollar company's funds. It's my job to give them a reason to make something better regardless if they lose a little or not.
wait what... its an rts... its one of the best selling rts in the world..the already did it right...
Theres seriously a point where its overkill... they gave us WAYY more than they ever needed to give us mappers when it came to the engine.. its fantastic... they dont need to overkill it with things like that. [the fact is we CAN do things like that...using funky tricks... which is fantastic]
0
where did you hear about another contest... maybe im just missing it.. http://us.battle.net/blizzcon/en/event-info/activities/contests
they will most likley have a custom maps panel though.
0
I dont think there is one. The other contests for blizzcon are due in 4 days.
0
Technically, yes. Any map that uses copyrighted graphics or sounds, that is "found"/"reported" would be removed.
0
we want to turn the sc2streams into podcasts. I think the only reason they have not is due to hosting the file and submitting it to itunes to make it a podcast.
0
what could it be? I hope its not just more avatars/decals...so boring.
0
is it sad that, that made me giggle.
0
called ptr.
0
They say " Verify your account ownership" which they do, do. Thats a mimic of a real email the do send.
nor does this email... its a mimic of areal email they do send.
0
Zelda Zelda facepalm. first hover over the links in the email, 100% positive one of them does not go to blizzard website... second..check the header, gmail catches the spoofed headers... I guess you dont use gmail, id switch.
0
moz you creepy person you =P
handle is what blizzard calls your name+id number
0
the trailers for it looked... interesting. if they throw it on netflix ill check it out, but im not sure if id pay money to see.
0
def some good things in this patch. Being able to grab a players handle is fantastic.
0
because you cant do that.. I think you missed all the talk about this back in the beta... this is how RTS servers are set up.. they have to send information this way.. they have no way to toggle it for custom maps or non custom maps. It would take a FULL rewriting of their system to do this. Its something they said they want to do very bady.. but its a great great deal of work and no easy task.
0
theres nothing wrong with sc2 latency...at all... (unless your talking about WASD movement.. which..it was not built around)
0
wait what... its an rts... its one of the best selling rts in the world..the already did it right... Theres seriously a point where its overkill... they gave us WAYY more than they ever needed to give us mappers when it came to the engine.. its fantastic... they dont need to overkill it with things like that. [the fact is we CAN do things like that...using funky tricks... which is fantastic]