For the immediately move part, you could spawn an empty drop pod with it's wait option off (for the animation). Then just use the create units instantly at the same spot the drop pod lands.
As for two different types of units, you could use my above suggestion with more than one create units instantly. Or you could create the units, add them to a local variable unit group, create more units and add them to the same local variable unit group, then add that local unit group to the drop pod.
I finished Noir lvl 5. I'll copy the video to here when it's done uploading/etc. I played on normal difficulty. Overall a fun mission, but definitely hard. I have some suggestions in the video, but here are some I think may ease the difficulty without making it too easy.
- On normal difficulty give reavers -25% attack speed. On easy give them -50% attack speed.
Boss:
- Have killing the pylons make the enemy no longer able to warp in reinforcements.
- When the boss has the invulnerable shield, make it so your units won't attack him (so they'll attack the zealots/cannons instead during that time)
Mapsters is a single player campaign where the characters are primarily named from users on some random website (or variations thereof). It primarily follows the story of Wargirl, a broodmother, and her Lieutenant, Hockleberry. Wargirl is a middle management broodmother who intends on making her way up the ladder, perhaps even to head advisor to the Queen of Blades one day.
The zerg have received intel that there is a terran enemy conducting strange vespene experiments. Middle management broodmother, Wargirl, and her lieutenant, Hockleberry, have been sent to investigate.
Wargirl's next conquest is on a terribly cold map with frequent flash freezes. In order to counter this, she has decided to strike hard and fast! She has ended up far from the primary hive, but it matters not as the enemy seems nearly defeated.
Because of Wargirl's recklessness in her last mission, she has been sentenced to cleaning up feral zerg on the planet Omashu as a performance review. Her nemesis, EvilDL, will be directly supervising her actions as well as rating her performance.
Wargirl commits to a daring rescue mission to save EvilDL despite her negative feelings towards him! Hockleberry is maintaing a force outside the lab to secure their escape. Special thanks to Narudek for contributing a custom model for this mission!
Stuff like this is scary. Seems like this person had many dreams and passions that were shattered due to false promises and lack of simply basic real life resources. Although that being said. Working for Blizzard might not be as pleasant as it seems. They are likely to be very demanding of their workers. For me it would likely feel just like what it is: A job.
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For the immediately move part, you could spawn an empty drop pod with it's wait option off (for the animation). Then just use the create units instantly at the same spot the drop pod lands.
As for two different types of units, you could use my above suggestion with more than one create units instantly. Or you could create the units, add them to a local variable unit group, create more units and add them to the same local variable unit group, then add that local unit group to the drop pod.
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In reply to R0binicus:
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Super cool :D
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I finished Noir lvl 5. I'll copy the video to here when it's done uploading/etc. I played on normal difficulty. Overall a fun mission, but definitely hard. I have some suggestions in the video, but here are some I think may ease the difficulty without making it too easy.
- On normal difficulty give reavers -25% attack speed. On easy give them -50% attack speed.
Boss:
- Have killing the pylons make the enemy no longer able to warp in reinforcements.
- When the boss has the invulnerable shield, make it so your units won't attack him (so they'll attack the zealots/cannons instead during that time)
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Here is the youtube video for Noir Automata Lvl 4
1
SC2Mapster Project Page: http://www.sc2mapster.com/maps/vespene-warlord/
Mapsters is a single player campaign where the characters are primarily named from users on some random website (or variations thereof). It primarily follows the story of Wargirl, a broodmother, and her Lieutenant, Hockleberry. Wargirl is a middle management broodmother who intends on making her way up the ladder, perhaps even to head advisor to the Queen of Blades one day.
Mission 1: Vespene Warlord
American Arcade Link: battlenet://starcraft/map/1/263246
European Arcade Link: battlenet://starcraft/map/2/184852
Jayborino Playthrough:
The zerg have received intel that there is a terran enemy conducting strange vespene experiments. Middle management broodmother, Wargirl, and her lieutenant, Hockleberry, have been sent to investigate.
Mission 2: Snowball's Chance
American Arcade Link: battlenet://starcraft/map/1/264095
European Arcade Link: battlenet://starcraft/map/2/185394
Jayborino Playthrough:
Wargirl's next conquest is on a terribly cold map with frequent flash freezes. In order to counter this, she has decided to strike hard and fast! She has ended up far from the primary hive, but it matters not as the enemy seems nearly defeated.
Mission 3: The Omashu Performance Review
American Arcade Link: battlenet://starcraft/map/1/264733
European Arcade Link: battlenet://starcraft/map/2/185813
Jayborino Playthrough:
Because of Wargirl's recklessness in her last mission, she has been sentenced to cleaning up feral zerg on the planet Omashu as a performance review. Her nemesis, EvilDL, will be directly supervising her actions as well as rating her performance.
Mission 4: Jayborino's Laboratory
American Arcade Link: battlenet://starcraft/map/1/265694
European Arcade Link: battlenet://starcraft/map/2/186549
Jayborino Playthrough:
Wargirl commits to a daring rescue mission to save EvilDL despite her negative feelings towards him! Hockleberry is maintaing a force outside the lab to secure their escape. Special thanks to Narudek for contributing a custom model for this mission!
Mission 5: The Cult of Sixen
American Arcade Link: battlenet://starcraft/map/1/266621
European Arcade Link: battlenet://starcraft/map/2/187198
Jayborino Playthrough:
Jayborino has escaped! With no leads to his wherabouts and unable to contact TacoManDan, Wargirl decides to pay Narudek a visit.
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@Alien564: Go
:)