I have no idea how to change that image. I am going to use a different model and I don't want that image. how do I change it? (I'm not that good with the editor)
Thank you both for your responds! I ended up using the UI Height because that was a lot easier to do because I'm really lazy and don't know much. hehe ^^
I really want my characters to be able to press a button which brings up the map. or if you press a certain unit or enter a building (getting loaded into) brings up the minimap. I guess it's both triggers and Data. Anyone know a good tutorial or can be patient and maybe write how to do it?
Sorry for this late reply, I found out what was wrong. I had checked in unselectable somehow :P Now it works great! Thanks btw for telling me to look for Turnable. It made me take a second look at all the flags.
I've made a custom unit that I want to send in an attack wave. But when that unit is spawning it just doesn't move. I also tried to see if it was the unit it was wrong with, so I replaced the unit with a normal zergling, and the zergling started running. The unit has movement speed and stuff.It's just some setting in the unit, right? Is there any way to solve this?
I wanna make some kind of moba like game and I want a shielding structure to defend a turret. how do I make the turret invulnerable if the protection Structure is alive? It's a trigger right?
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How do I make an ability (behavior) bounce between allies when the ally that currently has the buff takes dmg. (Prayer of mending)
I have made the launch, behavior, area search, behavior, apply behavior and some sets. But I cant get it to bounce indefinetly.
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Thank you so much!
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I have no idea how to change that image. I am going to use a different model and I don't want that image. how do I change it? (I'm not that good with the editor)
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No wait I found it. nvm
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Idk what happend but this just happened. How do I put them back togheter?
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Thank you both for your responds! I ended up using the UI Height because that was a lot easier to do because I'm really lazy and don't know much. hehe ^^
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Is there a way to increase a missiles height? The one I found is below the ground but I really like it. The unit that is using it is the Mothership.
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Is there a way to increase the height of a missile? If there is how do I do it?
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I really want my characters to be able to press a button which brings up the map. or if you press a certain unit or enter a building (getting loaded into) brings up the minimap. I guess it's both triggers and Data. Anyone know a good tutorial or can be patient and maybe write how to do it?
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Sorry for this late reply, I found out what was wrong. I had checked in unselectable somehow :P Now it works great! Thanks btw for telling me to look for Turnable. It made me take a second look at all the flags.
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In reply to EDHRIANO:
Yes, they got the move ability and in flags they got Turnable checked.
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I've made a custom unit that I want to send in an attack wave. But when that unit is spawning it just doesn't move. I also tried to see if it was the unit it was wrong with, so I replaced the unit with a normal zergling, and the zergling started running. The unit has movement speed and stuff.It's just some setting in the unit, right? Is there any way to solve this?
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Thank you both so much! I tried both and they both worked well! Thanks!
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I wanna make some kind of moba like game and I want a shielding structure to defend a turret. how do I make the turret invulnerable if the protection Structure is alive? It's a trigger right?
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I'm very sure, but I just ended up making the inventory for 1 special character instead of all in that armor type.