An official response would be cool. I really don't want to reconvert all the sounds in my campaigns.
Yeah, Blizzard, this is unacceptable. You cant just drop something like this on us, I mean I dont expect much when it comes to treating the custom map scene well, but please, atleast show SOME respect for the work we put into our projects. This is one of the few instances that really really aggravates me.
as all of you are probably well aware, my massive RPG project "Transformers: Open World" was cancelled due to copyright issues - but it was never meant to be the end of the massive RPG project for Starcraft 2.
In the last few weeks, Ive reevaluated in what direction the project could go, with massive success. Today I am happy to announce the new direction the project is going in, one that will without a doubt revolutionize the world of SC2 modding even further.
Without further rambling, I am excited to present you the first official screenshots of the new project - keep in mind, everything you are about to see is ingame graphics:
Hi. I'm in Asia and when i play this map on EU server I'm able to move, but with a very high delay. When I switch to Asia server, both Asia and SEA, the ping is low but i can't move at all. The other functions like melee attack, shooting still work normally. Anyway to play this map in SEA server?
I honestly totally forgot that I had Total Destruction uploaded to the Asia servers aswell. Those versions still havent been updated to fix the issues patch 3.0 introduced. I might do that when I have the time, but Im not sure when I´ll be able to come around to it.
Ragdoll death creation is determined by the unit actor and its unit model. I am not sure what controls it but from experimentation there is a maximum limit to number of active unit death ragdolls and it seems to have some element of chance when to create one.
Ragdoll death models are simple death models like any other. If you want to get all the ragdolls all the time, just set the death model for each death type to the ragdoll model.
There is so much thing you can do with Warcraft Universe because the among of content is unlimited.
The 3D engine 3rd person you made look so great! You can probbaly make something really cool with warcraft like that game Trifaction Bounty have made long time ago.
Nah man. It really has to be something that captures my imagination, otherwise the project wont succeed and Warcraft most definately doesnt anymore.
I would rather jump off a bridge then make a game in the Warcraft Universe. Besides, SomeoneTookMyName is right, with World of Warcraft existing there is no need for a Warcraft RPG ever again. Thanks for the suggestion though.
In any case, I have several interesting ideas what the new direction for the project could be, I just have to evaluate them further. Glad you guys are interested in seeing this develop further, though.
Transformers: Open World is cancelled due to copyright issues
Hai everyone,
so, its been a while since the last update and theres a reason for why I have been so quiet over the last few weeks.
Unfortunately, I regret to inform you all that the mod has been cancelled due to copyright issues
I really didnt see this coming, but I guess one cannot always get lucky. There was no specific complaint filed from Hasbro (atleast not to my knowledge), instead, Blizzard decided to remove the mod from the Arcade as a preemptive measure and adviced me to seek an official permission from Hasbro, which I did. However, unfortunately, Hasbro politely declined the request and as such this mod project unfortunately wont come to fruition.
Future of the project
However, fear not. As stated in the opening post, the impressive engine behind this mod was NOT made specifically for "Transformers: Open World".
The massive third-person open world RPG mod for Starcraft 2 will still happen!
Currently, Im evaluating in what other direction I can push this project, now that it is is clear that I cannot make this a Transformers mod.
Thanks again to all the people who were interested and looked forward to this mod! In any case, you can look forward to the future of this project!
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For the sake of my reputation, and those that havent figured it out yet - obvious april fools joke is obvious
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Incredible! Im sure with my newly introduced blast-power processing technology these new campaigns will be astonishing in quality!
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Yeah, Blizzard, this is unacceptable. You cant just drop something like this on us, I mean I dont expect much when it comes to treating the custom map scene well, but please, atleast show SOME respect for the work we put into our projects. This is one of the few instances that really really aggravates me.
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Fool, this mod utilizes the latest in blast processing technology.
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RULES OF NATURE!!!!!!!!!!!!!!!!!!!!!!!
AND THEY RUN WHEN THE SUN COMES UP
WITH THEIR LIVES ON THE LINE
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Alright so this might be a bug and not intentional? Cause I really hope this isnt intentional....
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You absolutely have to make a video on the next revolution in the world of Starcraft 2 modding: http://www.sc2mapster.com/forums/general/general-chat/116542-introducing-the-next-revolution-in-starcraft-2-modding/#p1
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Hai everyone,
as all of you are probably well aware, my massive RPG project "Transformers: Open World" was cancelled due to copyright issues - but it was never meant to be the end of the massive RPG project for Starcraft 2.
In the last few weeks, Ive reevaluated in what direction the project could go, with massive success. Today I am happy to announce the new direction the project is going in, one that will without a doubt revolutionize the world of SC2 modding even further.
Without further rambling, I am excited to present you the first official screenshots of the new project - keep in mind, everything you are about to see is ingame graphics:
http://i.imgur.com/PKgTjuh.jpg
http://i.imgur.com/QtFdMmB.jpg
Edit: Obvious april fools joke is obvious
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I honestly totally forgot that I had Total Destruction uploaded to the Asia servers aswell. Those versions still havent been updated to fix the issues patch 3.0 introduced. I might do that when I have the time, but Im not sure when I´ll be able to come around to it.
0
Ragdoll death models are simple death models like any other. If you want to get all the ragdolls all the time, just set the death model for each death type to the ragdoll model.
0
Nah man. It really has to be something that captures my imagination, otherwise the project wont succeed and Warcraft most definately doesnt anymore.
0
I would rather jump off a bridge then make a game in the Warcraft Universe. Besides, SomeoneTookMyName is right, with World of Warcraft existing there is no need for a Warcraft RPG ever again. Thanks for the suggestion though.
In any case, I have several interesting ideas what the new direction for the project could be, I just have to evaluate them further. Glad you guys are interested in seeing this develop further, though.
0
Transformers: Open World is cancelled due to copyright issues
Hai everyone,
so, its been a while since the last update and theres a reason for why I have been so quiet over the last few weeks.
Unfortunately, I regret to inform you all that the mod has been cancelled due to copyright issues
I really didnt see this coming, but I guess one cannot always get lucky. There was no specific complaint filed from Hasbro (atleast not to my knowledge), instead, Blizzard decided to remove the mod from the Arcade as a preemptive measure and adviced me to seek an official permission from Hasbro, which I did. However, unfortunately, Hasbro politely declined the request and as such this mod project unfortunately wont come to fruition.
Future of the project
However, fear not. As stated in the opening post, the impressive engine behind this mod was NOT made specifically for "Transformers: Open World".
The massive third-person open world RPG mod for Starcraft 2 will still happen!
Currently, Im evaluating in what other direction I can push this project, now that it is is clear that I cannot make this a Transformers mod.
Thanks again to all the people who were interested and looked forward to this mod! In any case, you can look forward to the future of this project!
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Psionic Warfare: Total Destruction
IT COUNTS
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Lol cant believe you uploaded that