@IskatuMesk: Go
Thanks IskatuMesk, the zolden.zip is a model that zolden requested for his air combat game, it's not a SC2 project so he needs obj files instead m3.
The UV un-warp works can be done in 15 to 30 mins, I prefer UVlayout as my tool on this works, it's fast and intuitive grasp. I used the 3dcoat as my texture tools, it can texture the normal maps and dif/spec maps at the same time, so it's very fast but not high precisions. Usually I need 1 or 2 hours to do this and some more time to added small details.
@JacktheArcher: Go
Anyway it goes better now, thanks for attention. I will leave an Email address for that use as backup.
Thanks, we are working on the "Obama Escape" mission. But my partner got some personal stuff days ago and Renee was busy too, so far progress is very slow...
Also these days it looks like that some weird things happened to my Chrome, very low speed when linked to SC2mapster and I can't reply the personal messages.
Anyway, today there are some new models, I focused on trail particles for two night and hived some interesting skills.
Today there is a new model, I was going to make something like lance strike, but I failed, so I modified the semi-manufacture and made this.
And one more thing, For long time I did few requests from community because of my poor health conditions and equation of time between China and western countries. So I am planning to make a new thread, and help everyone who replies about art tool tutorials or model requests, I will try my best since there are many guys PMed me and I failed their expect. In this special service I will work in real time face to face with you guys.
I will be ready in 2 days. Best wishes from China.
Last two weeks I got a toothache, if there are some requests or messages I still haven't replied, don't worry, I will try my best to finish them tonight.
@Nebuli2: Go
Thanks guys, too bad that the fishy carnival is over. I love these fishes which have big eyes.
Finally I just replied most E-mails and skype messages. I will upload a some tutorial about split animations in hours. (Sorry, I just don't get enough time to make a video tutorial instead).
Thanks JacktheArcher, that does helped me to understand the fishy culture in SC2mapster. I will add a fish into my portrait ASAP.
I have received many requests and invite of discussions, but I just didn't get time to reply them. My apologizes for the delays, don't worry, I will spend my whole night today to solve them.
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A new model here, I haven't gotten enough time to import it into SC2. The screenshot comes from 3dcoat.
(All works finished in 3 hours, just try to test my top speed.)
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Very cool models~Nice work.
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@IskatuMesk: Go Thanks IskatuMesk, the zolden.zip is a model that zolden requested for his air combat game, it's not a SC2 project so he needs obj files instead m3.
The UV un-warp works can be done in 15 to 30 mins, I prefer UVlayout as my tool on this works, it's fast and intuitive grasp. I used the 3dcoat as my texture tools, it can texture the normal maps and dif/spec maps at the same time, so it's very fast but not high precisions. Usually I need 1 or 2 hours to do this and some more time to added small details.
@JacktheArcher: Go Anyway it goes better now, thanks for attention. I will leave an Email address for that use as backup.
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Hi TaylorMouse, it's really a nice model.
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Please send me the max file and let's have a try. (Is that a model from “Magna Carta”? I don't know why but I just think so.)
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@JacktheArcher: Go
Thanks, we are working on the "Obama Escape" mission. But my partner got some personal stuff days ago and Renee was busy too, so far progress is very slow... Also these days it looks like that some weird things happened to my Chrome, very low speed when linked to SC2mapster and I can't reply the personal messages.
Anyway, today there are some new models, I focused on trail particles for two night and hived some interesting skills.
(Again one of the pictures failed. http://puu.sh/9jeVX/cdf0054bb9.gif)
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@IskatuMesk: Go
Nice effect~
Today there are two more model too. I should keep this speed as long as I can.
http://puu.sh/9aBi3/2a9d7f3fe1.gif
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Made a Rock effect and storm of blades. Used the PhysX to calculate the destroy animations.
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Tested a minimap effect, now it works mostly like the minimap in "Need for Speed" and WOW.
And another life absorption spell effect.
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Today there is a new model, I was going to make something like lance strike, but I failed, so I modified the semi-manufacture and made this.
And one more thing, For long time I did few requests from community because of my poor health conditions and equation of time between China and western countries. So I am planning to make a new thread, and help everyone who replies about art tool tutorials or model requests, I will try my best since there are many guys PMed me and I failed their expect. In this special service I will work in real time face to face with you guys.
I will be ready in 2 days. Best wishes from China.
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I have made a small guide about the flag animations.
Too bad that toothache comes back to me, this time it's the other side of my poor mouth.
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@PharaonicAssault: Go
It's a modified in-game model, but I can do similar animations in 3dsmax with star tools and cloth modifier.
@IskatuMesk: Go
Thanks. I am going to attach it to our David Kim character.
Today here are some new models as well.
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Some new models and effects.
Last two weeks I got a toothache, if there are some requests or messages I still haven't replied, don't worry, I will try my best to finish them tonight.
0
@unclesatan: Go
@Nebuli2: Go Thanks guys, too bad that the fishy carnival is over. I love these fishes which have big eyes.
Finally I just replied most E-mails and skype messages. I will upload a some tutorial about split animations in hours. (Sorry, I just don't get enough time to make a video tutorial instead).
0
@JacktheArcher: Go
Thanks JacktheArcher, that does helped me to understand the fishy culture in SC2mapster. I will add a fish into my portrait ASAP.
I have received many requests and invite of discussions, but I just didn't get time to reply them. My apologizes for the delays, don't worry, I will spend my whole night today to solve them.
Still get a new model here.