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0
new version:
thx, i had not any good idea
I started a new model: xel'naga stargate
yet only sketch
@Delphinium1987: Go
I would have lingered with one month. (at least)
it is very good!
this is my versions(without normal map and with normal map):
ok then I'll do it.
is it possible to use this?:
I prefer what I mean: defaultwater01.dds -> defaultwater44.dds it is possible to refer to more textures one material, the startools?
Yes, it could be good. however, the standard water texture for?
@Zolden: Go
what I mean. sorry my bad english
Zolden you have an idea that can be rippling event horizon do?
and too blurred should be sharper.
i can help.
Quote from nolanstar: GoTM since you are one of the remaining modelers around I have a request, could you do a battlecruiser based off of the following Pic, credit will be provided. just some weapon attachment points spread throughout and 1 on each nacelle
TM since you are one of the remaining modelers around I have a request, could you do a battlecruiser based off of the following Pic, credit will be provided.
just some weapon attachment points spread throughout and 1 on each nacelle
anyway, in the form of ugly.
0
new version:
0
thx, i had not any good idea
0
I started a new model: xel'naga stargate
yet only sketch
0
@Delphinium1987: Go
I would have lingered with one month. (at least)
0
it is very good!
0
this is my versions(without normal map and with normal map):
0
ok then I'll do it.
0
is it possible to use this?:
0
I prefer what I mean: defaultwater01.dds -> defaultwater44.dds it is possible to refer to more textures one material, the startools?
0
Yes, it could be good. however, the standard water texture for?
0
@Zolden: Go
what I mean. sorry my bad english
0
Zolden you have an idea that can be rippling event horizon do?
0
and too blurred should be sharper.
0
i can help.
0
anyway, in the form of ugly.