Pls check animation time. If I open with a old plugins version(1.9) max file, it is necessary to provide all of the animation keys 3200% in the direction of time.
Example:
1.9 ver.: first key 3, last key 400003 Time
2.1 ver.: first key 0, last key 12500 Time
And materials animation does not work (version 2.01 that's good)
What do you want to achieve with this model? Maybe you could try println's python script and just edit the values that you want to change. It's really handy tool and I'd recommend it to everyone who wants to just change some things in the model file.
If he would manage to fix the error, would make StarArmada to a map unique background
Hey :) I've checked what you attached and there is nothing changed to that version. Maybe you've uploaded wrong file? I'd be glad to look into it. I imported the AvernusSkybox.m3 and from what I see everything with the camera is just fine. Note, that there is composite material used there which is not a type of material that importer/exporter supports and it's the planet that's rotating, not the camera moving around.
P.S. Your post is #666, just saying ;)
Please look at the attached file.
And - USER INTERFACE FUNCTIONS - text part the script is needed for his end to insert
Camera:
My problem the camera, original Arvenus Skybox always background in the editor.
Exported Arvenus Skybox always foreground in the editor.
I cannot change the direction of the camera always into an identical direction sees in the editor.
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@JacktheArcher: Go
if I delete the Normal map is good
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thx thx thx
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@Leruster: Go
plugin test: from 1.9 into 2.1
I attached the problematic files:
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@Leruster: Go
Pls check animation time. If I open with a old plugins version(1.9) max file, it is necessary to provide all of the animation keys 3200% in the direction of time.
Example:
1.9 ver.: first key 3, last key 400003 Time
2.1 ver.: first key 0, last key 12500 Time
And materials animation does not work (version 2.01 that's good)
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The lights work I tested it. I thank you very much. later if you want you could look at it the physics bodies.
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I found a mistake in the animations I repaired it http://www.sc2mapster.com/assets/xelnaga-assimilator/files/
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If he would manage to fix the error, would make StarArmada to a map unique background
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@Leruster: Go
Does not succeed unfortunately. I anything you changed always just as bad.
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@Leruster: Go
Thx Leruster Displace Material works well. I tested XelNagaHullReactorSmall.m3. i know where I use it then. THX THX THX
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Please look at the attached file. And - USER INTERFACE FUNCTIONS - text part the script is needed for his end to insert
Camera: My problem the camera, original Arvenus Skybox always background in the editor. Exported Arvenus Skybox always foreground in the editor. I cannot change the direction of the camera always into an identical direction sees in the editor.
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m3_import_v0.32.ms correction in the attached file. I tested the AvernusSkybox.m3 unfortunately Camera not good.
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I enclose a picture maybe helps
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this may be emitter exports problem.
try this: select all emitters open Track View - Curve Editor or Track View - Dope sheet and delete all keys;
- colour1start - colour1mid - colour1end - colour2start - colour2mid - colour2end
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@ZombieZasz: Go
I totally perfect congratulations
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You need the left image?