I do spawner this spawn after 5 sec 2 zerglings one for player 1 and second for player 2, and they attack each other, I want to spawn next zergling for player 1 when he lose his first zergling and vice versa. But when zergling die this spawn zergling for both players, I dont know why.
How to make armor and attack type e.g heavy armor , piercing attack and piercing have more dmg to heavy armored units. And how to make dmg e.g 10-20 no only 20?
I try to do bullet with trails use UltraSonicMissile model for bullet and WarHoundRailGunMissile model for trail, but when unit shoot trail is faster than bullet and fly through a target. How to fix or do better trail?
Hi I try to make upgrade menu with e.g range (unit have 5 range and i want incrase this by 5%) so I make in upgrades tab Range Upgrade and set weapon range multiply by 0.05 plus 5 (because this make 5x0.05=0.25+5=5.25. I dont know its good way, give me some tips if someone have better way). But when I try to incrase attack speed i must decrease period so I cant do same because when I have period set 2 this method (2x0.05+2) incrase this to 2.1 I dont know how to do this.
0
How to incrase unit damage e.g for 10% every upgrade by triggers, or how to easy do this in data.
0
I add zergrilngs to group 1 and 2 and make condition (Number of Living units in Unit Group 001) < 1 then spawn another and work nice.
Thanks for help.
0
Ok i try this but I can do something like add all player 1 units to group 1 and all player 2 units to group 2?
0
I made test map with same trigger.
Link: Map
0
I do spawner this spawn after 5 sec 2 zerglings one for player 1 and second for player 2, and they attack each other, I want to spawn next zergling for player 1 when he lose his first zergling and vice versa. But when zergling die this spawn zergling for both players, I dont know why.
0
Thank you very much!
0
How to make armor and attack type e.g heavy armor , piercing attack and piercing have more dmg to heavy armored units. And how to make dmg e.g 10-20 no only 20?
0
I try to do bullet with trails use UltraSonicMissile model for bullet and WarHoundRailGunMissile model for trail, but when unit shoot trail is faster than bullet and fly through a target.
How to fix or do better trail?
0
Ok my method is not so good, how to incrase stats by %
0
Hi I try to make upgrade menu with e.g range (unit have 5 range and i want incrase this by 5%) so I make in upgrades tab Range Upgrade and set weapon range multiply by 0.05 plus 5 (because this make 5x0.05=0.25+5=5.25. I dont know its good way, give me some tips if someone have better way).
But when I try to incrase attack speed i must decrease period so I cant do same because when I have period set 2 this method (2x0.05+2) incrase this to 2.1 I dont know how to do this.
Sorry for English, Thanks for help.