Thank you for the detailed response. I did, however, duplicate the actor. I actually believe there is a bug on in my editor. The reason I believe this is I am running OS X with the HotS beta installed. I followed the exact steps I outlined in my post on my roommates computer (Windows 7, HotS not installed), and it ended up working fine and I was able to easily duplicate the marine.
Just for reference, this is the exact method of unit duplication I am using:
I am trying to duplicate a unit, but every time I test my map I get a "USER: Invalid preplaced unit" warning, and my placed duplicate unit fails to show up. Here is the exact method I use to create the unit (Editor version is 1.5.3):
So the first thing I do is open the Data Editor. I want to duplicate the marine, so I find the Marine entry in the unit section, and I right click it and select duplicate. I leave everything unchecked except for the check box next to marine. I want an exact copy so I don't see why I have to duplicate everything. The exact duplication settings can be seen here: http://i.imgur.com/QKnyC.png
When I compare my Marine Copy to the original Marine, everything looks similar except for the presence of an actor. So, I go to the actor section and I find the Marine actor and duplicate it. Again, the only thing I choose to duplicate is the actor itself. I leave everything else linked, not duplicated (just like when I duplicated the unit). I then modify the "Unit Name" token of the actor to point to "Marine Copy" instead of "Marine". Here is what the actor looks like in the data editor: http://i.imgur.com/jmlEF.png
As far as I know, this is all I should have to do to create an exact duplicate of the Marine. So, I go to the terrain view and add my unit as shown: http://i.imgur.com/23qgr.png
I have tried that many times, but nothing seems to work. No matter what I do the unit will never show up. By "show up" I mean placed on the map during testing. No matter what I do, I always get an "Invalid preplaced unit" warning.
Hello,
I have spent all day trying to come up with a new unit in the map editor. I was originally trying to duplicate an old unit, but whenever I tried to test the map I always got an "Invalid preplaced unit" warning, and my duplicate unit would not show up. To try and figure out this problem, I tried creating an entire blank unit. This unit has nothing linked to it, no actors, no weapons, nothing. I tried placed this unit on the map (it is invisible, but I know it is there), and I tested the map again. I still got an "Invalid preplaced unit" error. I have no idea where to begin debugging this. Can someone please lend a hand?
I am trying to duplicate a unit using tutorials I found on the Internet. No matter which tutorial I try, however, I always get a "Invalid preplaced unit" error when I try to test my map. I do not know what is causing this, and I have made sure to follow each tutorial to the tee. Does anyone have any suggestions or advice for debugging problems like this?
0
Thank you for the detailed response. I did, however, duplicate the actor. I actually believe there is a bug on in my editor. The reason I believe this is I am running OS X with the HotS beta installed. I followed the exact steps I outlined in my post on my roommates computer (Windows 7, HotS not installed), and it ended up working fine and I was able to easily duplicate the marine.
0
Just for reference, this is the exact method of unit duplication I am using:
I am trying to duplicate a unit, but every time I test my map I get a "USER: Invalid preplaced unit" warning, and my placed duplicate unit fails to show up. Here is the exact method I use to create the unit (Editor version is 1.5.3):
So the first thing I do is open the Data Editor. I want to duplicate the marine, so I find the Marine entry in the unit section, and I right click it and select duplicate. I leave everything unchecked except for the check box next to marine. I want an exact copy so I don't see why I have to duplicate everything. The exact duplication settings can be seen here: http://i.imgur.com/QKnyC.png
When I compare my Marine Copy to the original Marine, everything looks similar except for the presence of an actor. So, I go to the actor section and I find the Marine actor and duplicate it. Again, the only thing I choose to duplicate is the actor itself. I leave everything else linked, not duplicated (just like when I duplicated the unit). I then modify the "Unit Name" token of the actor to point to "Marine Copy" instead of "Marine". Here is what the actor looks like in the data editor: http://i.imgur.com/jmlEF.png
As far as I know, this is all I should have to do to create an exact duplicate of the Marine. So, I go to the terrain view and add my unit as shown: http://i.imgur.com/23qgr.png
Here is what happens as soon as I test my map: http://i.imgur.com/sRAFK.png
As you can see I get the Invalid Preplaced Unit warning, and there are no units placed on the map. How can I fix this? What am I doing wrong?
0
I have tried that many times, but nothing seems to work. No matter what I do the unit will never show up. By "show up" I mean placed on the map during testing. No matter what I do, I always get an "Invalid preplaced unit" warning.
0
Hello, I have spent all day trying to come up with a new unit in the map editor. I was originally trying to duplicate an old unit, but whenever I tried to test the map I always got an "Invalid preplaced unit" warning, and my duplicate unit would not show up. To try and figure out this problem, I tried creating an entire blank unit. This unit has nothing linked to it, no actors, no weapons, nothing. I tried placed this unit on the map (it is invisible, but I know it is there), and I tested the map again. I still got an "Invalid preplaced unit" error. I have no idea where to begin debugging this. Can someone please lend a hand?
Thanks.
0
Hello,
I am trying to duplicate a unit using tutorials I found on the Internet. No matter which tutorial I try, however, I always get a "Invalid preplaced unit" error when I try to test my map. I do not know what is causing this, and I have made sure to follow each tutorial to the tee. Does anyone have any suggestions or advice for debugging problems like this?
Thanks!