I made a custom value for a unit and I want it displayed as a text tag. Here is what I made:
Variable "SprintAmount"
Initial Value: Convert Real to Text
Value: Custom Value Of Unit
Index: 0
Unit: [Unit]
Precision: 0
Text((Custom value 0 of [Unit])) with 0 decimal places
P.S. [Unit] is a variable that I have set.
Trigger
Events
Every 0.01 seconds of Game Time
Actions
Create a text tag with the text SprintAmount for (Player group(1)), using a font size of 24, at (Position of [Unit]) and height offset 1.0, Visible, do not use Fog of War
Wait 0.001 Game Time seconds
Destroy (Last created text tag)
For some reason, the text tag always returns "0"
Help please, I'll post the SC2Map file to see what I mean.
0
I made a custom value for a unit and I want it displayed as a text tag. Here is what I made:
Variable "SprintAmount"
Initial Value: Convert Real to Text
Value: Custom Value Of Unit
Index: 0
Unit: [Unit]
Precision: 0
Text((Custom value 0 of [Unit])) with 0 decimal places
P.S. [Unit] is a variable that I have set.
Trigger
Events
Every 0.01 seconds of Game Time
Actions
Create a text tag with the text SprintAmount for (Player group(1)), using a font size of 24, at (Position of [Unit]) and height offset 1.0, Visible, do not use Fog of War
Wait 0.001 Game Time seconds
Destroy (Last created text tag)
For some reason, the text tag always returns "0"
Help please, I'll post the SC2Map file to see what I mean.