Hey I'm a new member ! I was just wondering if any of you were having issues with animations since the recent update... ? I made a model based off of Hybrid F and the attack animations usually performed by the unit no longer work ( Swinging claws etc.) But the original units I based it off of still does....
Is there anyway I can fix this ? I am literally stumped on this one.
( I thought there may be something wrong in the events or an error in the animation variations but I looked over them and TO ME anyways... looks okay... )
After the recent update whenever my custom unit based off of Hybrid F copy uses the custom attack I gave it there is no Attack animation.
( AKA no swinging of claws etc. ) As the usual unit does and still does right now.
Response to post (14) I figured this out it was pretty simple....
After you followed SkrowFunk's steps in post (5) all you need to do is go back to your actors and delete the events you put in the Odin model but keep the events you placed in the "Odin Wreckage."
End results should look like this:
( If the Video does not work the instructions should )
Hope I helped you out !
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@zeldarules28: Go
Hey I'm a new member ! I was just wondering if any of you were having issues with animations since the recent update... ? I made a model based off of Hybrid F and the attack animations usually performed by the unit no longer work ( Swinging claws etc.) But the original units I based it off of still does....
Is there anyway I can fix this ? I am literally stumped on this one. ( I thought there may be something wrong in the events or an error in the animation variations but I looked over them and TO ME anyways... looks okay... )
0
After the recent update whenever my custom unit based off of Hybrid F copy uses the custom attack I gave it there is no Attack animation. ( AKA no swinging of claws etc. ) As the usual unit does and still does right now.
0
Response to post (14) I figured this out it was pretty simple.... After you followed SkrowFunk's steps in post (5) all you need to do is go back to your actors and delete the events you put in the Odin model but keep the events you placed in the "Odin Wreckage." End results should look like this: ( If the Video does not work the instructions should ) Hope I helped you out !