P.S. Funny how the texture is larger than the model and blender files
Edit: map is 1.5 beta file, so there might be an error or two if opened in regular editor (ex. map info is messed up)
Traceback (most recent call last:(
File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\init.py", line 1077, in execute
m3export.exportParticleSystems(scene, self.properties.filepath)
File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 1153, in exportParticleSystems
exporter.exportParticleSystems(scene, filename)
File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 58, in exportParticleSystems
model = self.createModel(m3FileName)
File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 66, in createModel
self.initMesh(model)
File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 317, in initMesh
mesh.update(calc_tessface=True)
TypeError: Mesh.update(:( was called with invalid keyword arguments(s) (calc_tessface), expected (calc_edges)
I was following your tutorial to the dot up to the first export and it gives some errors in the code.
It also does it to your file when I try to export that. So it is either the software or me.
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Yes, of the trigger.
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Could you send me a picture or even the map if you are desperate.
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Why not add the behavior cloak? You can add and remove the behavior from the unit easily.
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It works now thanks for all your help!
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Same thing with yours
Files:
P.S. Funny how the texture is larger than the model and blender files
Edit: map is 1.5 beta file, so there might be an error or two if opened in regular editor (ex. map info is messed up)
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Now my texture is not showing up in the editor. I imported the image first then the .m3 file. I even restarted the editor.
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It says it is 2.62 though
Edit: added a folder called 2.63 and the needed folder and so far it works
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More Errors (this is getting annoying):
Traceback (most recent call last): File "C:\Program Files (x86)\Blender Foundation\Blender\2.63\scripts\addons\flo-m3addon-4a6ee60\init.py", line 1053, in invoke from . import m3export File "C:\Program Files (x86)\Blender Foundation\Blender\2.63\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 27, in <module> generateM3Library.generateM3Library() File "C:\Program Files (x86)\Blender Foundation\Blender\2.63\scripts\addons\flo-m3addon-4a6ee60\generateM3Library.py", line 1405, in generateM3Library out = open(m3PyPath,"w") IOError: [Errno 13] Permission denied: 'C:
Program Files (x86)
Blender Foundation
Blender
2.63
scripts
addons
flo-m3addon-4a6ee60
m3.py'
location:<unknown location>:-1
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I will update then, sorry for any inconvenience I may have caused.
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Error Log:
Traceback (most recent call last:( File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\init.py", line 1077, in execute m3export.exportParticleSystems(scene, self.properties.filepath) File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 1153, in exportParticleSystems exporter.exportParticleSystems(scene, filename) File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 58, in exportParticleSystems model = self.createModel(m3FileName) File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 66, in createModel self.initMesh(model) File "C:\Users\Joseph Jones\AppData\Roaming\Blender Foundation\Blender\2.62\scripts\addons\flo-m3addon-4a6ee60\m3export.py", line 317, in initMesh mesh.update(calc_tessface=True) TypeError: Mesh.update(:( was called with invalid keyword arguments(s) (calc_tessface), expected (calc_edges)
location:<unknown location>:-1
Edit: I am using Blender 2.62
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I was following your tutorial to the dot up to the first export and it gives some errors in the code. It also does it to your file when I try to export that. So it is either the software or me.
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When I try to export, it gives me a bunch of errors.
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Permenently or just for a bit in the beginning? if permenent then do "text message" action
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Thanks for the help, It works well now!
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Yea it does that to me and i do not know what that means....