ok, i am making a map and for some reason or another am having problems with units i am using. I tried downloading their textures and stuff from this sight but something messed up, prob me.
anyways i am looking for someone who can atleast make 1 model for me, ya i know i should do the work but i aint that great at it, that why i am going to college for this stuff. class just started.
anyways i will give full credit please help.
thanks for the support man, and i think the terran being able to build defensive walls would be a great help. the brutalisk is one unit i left alone, but made updrages for, it now has a speed upgrade that needs researched, and its attacks are buffed by the zerg attack upgrades. Also, wanted someones opinion on this, what about the zerg building regeneration upgrade.
well in a few months ill have 3dsmax (free with my college class), so then i can make my own and ya i a big fan and never heard anything about it until i was on there. and starcraft 1 models, i ant that game anyways but my question is wheni get it, can i just somehow export those models to number 2 or do i need to do something special
i have had some luck with the copy units and abilities before, also have had them mess up. i can try that first, and give the makers credit, would make my map faster to make, just dont want others thinking i ripping them off, not my intentions at all, wanting to make a map with the grandest battles lol.
btw do you know anything about hte roverlisk? seen it listed on the starcraft wiki but dont know much about it? if you dont do you know anyone i might ask to make a unit for me? i am not good at that yet either, taking college to become a game designer so should be learning pretty quick when class starts.
and for HoTS, i was debating on adding those units and abilitis when it came out, or now...
actually i liked your map best out of them, thought the factions thing was pretty cool, but it not what i am aiming for. I want it to seem as the zerg have amassed all their collected DNA to make the swarm stronger (focusing on them first), and i am not sure if i can open a map and somehow export the units i want, but i do not think the editors that put there time into those would appreciate me ripping them off.
its not all about that. its just what i am focusing on at the moment. i want all units, with their complete list of abilities and upgrades to be the first thing completed, without glitchs or losing units from picking others. for right now i am also adding upgrades that i think the races are missing, like the zerg building armor, and more powerful protoss sheild upgrade.
also i have played alot of the maps saying they have all units, etc. usually their is something that keeps me from having fun with them, like having to pick clans or something.
i thinking of making the maps a story. not sure yet. also i wanting to make unique terrain and units. another thing is i am looking for realistic units that look like blizzard would actually use them to put into the game, but i want a background explaining what assimilated them into the zerg, or whatever race they are.
ok as the name tells you i am needing help to make sure i have all the units zergs have had in the games.
right now
hydralisk, queen (starcraft 2), zergling, roach, ultralisk, omegalisk, hunter killer, brutalisk, banegling, brood lord, overseer, over lord, corruptor, lurker, drone, and infestor. ya i know they all in starcarft 2, but as in another forum i have on here i tell ya they now have all their abilities and upgrades renabled in game. Also all buildings.
now if someone would be kind enough to lend me complete units or walkme through how to make a unit using wireframe, textures and etc i would be much obliged,
units i still want to add
starcraft 1: defiler, queen (starcraft 1), devourer, and guardian
starcraft 1 buildings: creep colony, queen's nest, defiler mound, sunken colony, and spore colony
starcraft 2: leviatian, swam guardian (actually need help on how to make a hive give birth to a leviatian, and how to make swarm guardian selectable and have movement).
all canceled units would be nice, for both games, like i said i would appreciate someone helping me with either lending me these models, or helping me make them.
right now i am working on the zerg, got almost all abiltites working, just having that problem of when i research them they do not go away, they stay able to be researched, and gave the larva a advanced mutation ability that is only able after a hive, which lets you have omegalisk, hunter killers, and brutalisk, this is were i asked for unique units that look realistically "zerg" and i would add them.
hydralisk, drone, ultralisk, infestor, queen, overseer, overlord, zergling, roach, broodlord, scourge, and buildings are all done. And added a zerg building armor upgrade but that is were the abilities not researching right is a problem. hope i cleared things up and made my map sound better then what i origianally did.
also am thinking of making the queen a heroic unit, and/or making the brutalisk a regualr unit. the queen with all its abilities given to it, can kinda be over powered with its shockwave abilitiy, added a cooldown, and a cast time to help make it less overpowered. the reason for the burtalisk is, i dont think its that powerfull, although i did add it to the zerg attack ugrade effected units so it gains those bonuses now, but still, a wall of seige tanks and its gone, same with a wall of colossus, stalkers, and immortals, its obliterated. Good unit to mix in with faster units and flyers though
one other thing i would like to do is make it a map where it goes day to night, not sure how to do that, is that in triggers? if so i need real help, not good with those at all. Another thing is i want SCV to be able to build the walls in the starcraft editor under the terran units, i think this would be a cool feature for the terran.
ok, i can see how you got that. i wasnt very clear about what i am doing, and i typed few things wrong.
No i have got all the work done almost, when i was asking for poeple to send things it was unique units, abilities, etc they would like to see in a map that has all units from brood war, starcraft 1 &2. i have played alot of the maps and have not found one yet that actually has all units and abilities. I dont want anyone to think i am not doing the work myself. I just need help with textures and some problems with the abilities.
i could also use starcraft 1 models, or better yet, someone to tell me how to put starcraft 1 units into the game. what all is exactly needed, a wire frame and texture? or is there more?
Ok i am trying to make a map, with as many abilities and units as i can, that are from starcraft, brood war, or starcraft 2. Any help would be appreciated, could even send assests, models, etc for complete credit. I am working on one unit at a time, right now the zerg. i am having trouble with a ability, when researched it does no go away, and let me research the ability under it. Any ideas? any questions about map just ask.
0
ok, i am making a map and for some reason or another am having problems with units i am using. I tried downloading their textures and stuff from this sight but something messed up, prob me. anyways i am looking for someone who can atleast make 1 model for me, ya i know i should do the work but i aint that great at it, that why i am going to college for this stuff. class just started. anyways i will give full credit please help.
0
@SoulFilcher: Go
thanks for the support man, and i think the terran being able to build defensive walls would be a great help. the brutalisk is one unit i left alone, but made updrages for, it now has a speed upgrade that needs researched, and its attacks are buffed by the zerg attack upgrades. Also, wanted someones opinion on this, what about the zerg building regeneration upgrade.
0
@SoulFilcher: Go
i know that, was wondering if there any other way, if not it's not a problem, like i said about to get 3dsmax.
0
@SoulFilcher: Go
well in a few months ill have 3dsmax (free with my college class), so then i can make my own and ya i a big fan and never heard anything about it until i was on there. and starcraft 1 models, i ant that game anyways but my question is wheni get it, can i just somehow export those models to number 2 or do i need to do something special
0
@SoulFilcher: Go
i have had some luck with the copy units and abilities before, also have had them mess up. i can try that first, and give the makers credit, would make my map faster to make, just dont want others thinking i ripping them off, not my intentions at all, wanting to make a map with the grandest battles lol. btw do you know anything about hte roverlisk? seen it listed on the starcraft wiki but dont know much about it? if you dont do you know anyone i might ask to make a unit for me? i am not good at that yet either, taking college to become a game designer so should be learning pretty quick when class starts.
and for HoTS, i was debating on adding those units and abilitis when it came out, or now...
0
@SoulFilcher: Go
actually i liked your map best out of them, thought the factions thing was pretty cool, but it not what i am aiming for. I want it to seem as the zerg have amassed all their collected DNA to make the swarm stronger (focusing on them first), and i am not sure if i can open a map and somehow export the units i want, but i do not think the editors that put there time into those would appreciate me ripping them off.
0
@SoulFilcher: Go
its not all about that. its just what i am focusing on at the moment. i want all units, with their complete list of abilities and upgrades to be the first thing completed, without glitchs or losing units from picking others. for right now i am also adding upgrades that i think the races are missing, like the zerg building armor, and more powerful protoss sheild upgrade. also i have played alot of the maps saying they have all units, etc. usually their is something that keeps me from having fun with them, like having to pick clans or something.
i thinking of making the maps a story. not sure yet. also i wanting to make unique terrain and units. another thing is i am looking for realistic units that look like blizzard would actually use them to put into the game, but i want a background explaining what assimilated them into the zerg, or whatever race they are.
0
@SoulFilcher: Go
thanks, scourge is added, i can upload my map if you wanna play it as a alpha (using that because i know their is errors right now with it)
0
ok as the name tells you i am needing help to make sure i have all the units zergs have had in the games. right now hydralisk, queen (starcraft 2), zergling, roach, ultralisk, omegalisk, hunter killer, brutalisk, banegling, brood lord, overseer, over lord, corruptor, lurker, drone, and infestor. ya i know they all in starcarft 2, but as in another forum i have on here i tell ya they now have all their abilities and upgrades renabled in game. Also all buildings.
now if someone would be kind enough to lend me complete units or walkme through how to make a unit using wireframe, textures and etc i would be much obliged,
units i still want to add
starcraft 1: defiler, queen (starcraft 1), devourer, and guardian starcraft 1 buildings: creep colony, queen's nest, defiler mound, sunken colony, and spore colony starcraft 2: leviatian, swam guardian (actually need help on how to make a hive give birth to a leviatian, and how to make swarm guardian selectable and have movement).
all canceled units would be nice, for both games, like i said i would appreciate someone helping me with either lending me these models, or helping me make them.
0
@Wyatt124: Go
right now i am working on the zerg, got almost all abiltites working, just having that problem of when i research them they do not go away, they stay able to be researched, and gave the larva a advanced mutation ability that is only able after a hive, which lets you have omegalisk, hunter killers, and brutalisk, this is were i asked for unique units that look realistically "zerg" and i would add them. hydralisk, drone, ultralisk, infestor, queen, overseer, overlord, zergling, roach, broodlord, scourge, and buildings are all done. And added a zerg building armor upgrade but that is were the abilities not researching right is a problem. hope i cleared things up and made my map sound better then what i origianally did.
also am thinking of making the queen a heroic unit, and/or making the brutalisk a regualr unit. the queen with all its abilities given to it, can kinda be over powered with its shockwave abilitiy, added a cooldown, and a cast time to help make it less overpowered. the reason for the burtalisk is, i dont think its that powerfull, although i did add it to the zerg attack ugrade effected units so it gains those bonuses now, but still, a wall of seige tanks and its gone, same with a wall of colossus, stalkers, and immortals, its obliterated. Good unit to mix in with faster units and flyers though
one other thing i would like to do is make it a map where it goes day to night, not sure how to do that, is that in triggers? if so i need real help, not good with those at all. Another thing is i want SCV to be able to build the walls in the starcraft editor under the terran units, i think this would be a cool feature for the terran.
0
ok, i can see how you got that. i wasnt very clear about what i am doing, and i typed few things wrong. No i have got all the work done almost, when i was asking for poeple to send things it was unique units, abilities, etc they would like to see in a map that has all units from brood war, starcraft 1 &2. i have played alot of the maps and have not found one yet that actually has all units and abilities. I dont want anyone to think i am not doing the work myself. I just need help with textures and some problems with the abilities.
i could also use starcraft 1 models, or better yet, someone to tell me how to put starcraft 1 units into the game. what all is exactly needed, a wire frame and texture? or is there more?
0
Ok i am trying to make a map, with as many abilities and units as i can, that are from starcraft, brood war, or starcraft 2. Any help would be appreciated, could even send assests, models, etc for complete credit. I am working on one unit at a time, right now the zerg. i am having trouble with a ability, when researched it does no go away, and let me research the ability under it. Any ideas? any questions about map just ask.