Well as of now its not a real problem i was just wondering if it was just me doing something totaly wrong or if it was screwed up like that....since its no big deal its not necessary to turn the modles but thanks for the offer.
It seems to me its just the download and thats only for a few....i just see numbers and stuff. Id like to see what youve done and what i can learn from them.
yes that is the problem exactly... i dont have 3ds max it wouldnt let me download it so i cant do it and its not really essential for me to do this it was just something i couldnt do and it kinda pissed me off but dosent truly matter...i will attempt to get a picture and post it here in the next week or two as im extremly busy thanks for your help so far.
If this dosent work move everything to root or just m3 file as this can also work...and if there isnt a assets\textures location you will have to type in new path assets\textures for the dds files. Really as long as none of the files are in there initail starting folder when imported (if there even in one) then it should work.
You can add that to the tutorial or just delete it but thought id throw it in.
well basically ive used weapon/right and weapons from the weapon pack im not sure if those are doodads or not but my goal is just to be able to attach them correctly to the units so i can have them look right when they fight otherwise its just annoying.
Is there a way to attach weapons to the units accurately i attach to the correct spot the weapon point and it just dosent work i used the felelfwarriors and a few others for this....is there a better method for this?
This is game is freaking awesome....my only question is how you did the terrain as you did ive seen it else where but never really thought about it till now but the game is freakin awesome.
Im using the dark observer textures from thrikodias modifacations or whatever in assets and i just cant seem to get them to apply to the regular observer .m3 since im trying to save space and not use the import .m3 i have absolutely no idea what im doing wrong and ive tried everything.
Hey can anyone male a death type model...i mean the one with the dark robes no face and a scythe or at least something similar as im sure something like this exsists in Wow... but i wouldnt know.
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@zaysite: Go
Well as of now its not a real problem i was just wondering if it was just me doing something totaly wrong or if it was screwed up like that....since its no big deal its not necessary to turn the modles but thanks for the offer.
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It seems to me its just the download and thats only for a few....i just see numbers and stuff. Id like to see what youve done and what i can learn from them.
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Sweet this is cool the auto cast ghost will definetly help me out.
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@zaysite: Go
yes that is the problem exactly... i dont have 3ds max it wouldnt let me download it so i cant do it and its not really essential for me to do this it was just something i couldnt do and it kinda pissed me off but dosent truly matter...i will attempt to get a picture and post it here in the next week or two as im extremly busy thanks for your help so far.
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If this dosent work move everything to root or just m3 file as this can also work...and if there isnt a assets\textures location you will have to type in new path assets\textures for the dds files. Really as long as none of the files are in there initail starting folder when imported (if there even in one) then it should work.
You can add that to the tutorial or just delete it but thought id throw it in.
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well basically ive used weapon/right and weapons from the weapon pack im not sure if those are doodads or not but my goal is just to be able to attach them correctly to the units so i can have them look right when they fight otherwise its just annoying.
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Is there a way to attach weapons to the units accurately i attach to the correct spot the weapon point and it just dosent work i used the felelfwarriors and a few others for this....is there a better method for this?
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This is game is freaking awesome....my only question is how you did the terrain as you did ive seen it else where but never really thought about it till now but the game is freakin awesome.
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O ok I wasnt sure how that worked this is sweet thanks.
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Two things....do we justvapply the texture? And how dovwe turn off the glow? This is.pretty sweet.
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Its pretty helpful I hatevdoing this stuff thanks.
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Im using the dark observer textures from thrikodias modifacations or whatever in assets and i just cant seem to get them to apply to the regular observer .m3 since im trying to save space and not use the import .m3 i have absolutely no idea what im doing wrong and ive tried everything.
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yea i hope that theres something like it in the new diablo and itll probably go a bit better with starcraft.
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Wow thats pretty lame the game that has pretty much everything else but not death....ah well
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Hey can anyone male a death type model...i mean the one with the dark robes no face and a scythe or at least something similar as im sure something like this exsists in Wow... but i wouldnt know.