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    posted a message on Controlling a Portrait Camera

    @designerdougm: Go

    I found a way to do it. First make a real variable [Angle] that starts at 0.0, then create a trigger with a Repeat Forever loop, that [Make Actor Face Angle [Angle], then increase the [Angle] variable by 1. Add in a wait action for a certain amount of milliseconds to control the rotation's speed.

    View the result here:

    Posted in: Triggers
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