1. if there is at least a unit of player 1 or more in a region, a unit of player 1 attacks a unit of player 2. and if there is no a unit of player 1 in a region, the unit stops attaking a unit of player 2.
2. if player 1 has killed 20 units, create a unit for player 1.
Is it possible to make the reaven use seeker missile targetting each different units not same unit? I can make high templar use psionic storms on each different targets by using validator and behavior. but I don't see any way to make ravens use seeker missiles not on same target. help me. ravens must launch seeker missile on the target that is not being attacked by seeker missile.
I opened and found it but It seems impossible to use it. I used the trigger "add upgrade for player" but the bunker doesn't change to shirike or fortified bunker. must I make a new unit wit the models? is there no way to use shirike or fortified bunker properly? I think most you in here know it is not possible to use the bunker.
units must attack the big unit before units enter the big unit in a distance. changed selection radius and radius in actor and model. but nothing changes. units enter the big unit to attack.
I made a 3 vs 3 map. and I need voting system. can anyone give me a very easy and simple voting system? please help me if you have a very simple voting system.. it makes me very confused to make a proper voting system..
players can go to any team in lobby if any team is empty in lobby. and players on team 1 start at start location 1,2,3 and players on team 2 start at start location 4,5,6.
but if I unlock the team in lobby, if those players on team 1 go to team 2, those players start at start location 1,2,3 (they must start at start location 4,5,6). or those players on team 2 who went to team 2 from team 1 start at start location 4,5,6 but they are on team 1 (they must be on team 2). Even if players go to other team in lobby, it doesn't change the team or start location. how do I do? tell me simple idea..
0
@DrSuperEvil: Go
how to make a buff behavior that is removed on impact?? I only can make a buff behavior that has a duration...
0
Is it possible to change boss bar size?
0
@zenx1: Go sorry.. now I made it work..
0
@zenx1: Go I made a trigger and variables in the trigger.
event - map initialization /
local Variables - units integer = (Number of Units in region x.....) /
actions - if units integer > 0, then - marine to attack targetting barrack.
but it doesn't work. how do I do?
0
@zenx1: Go
Thanks you. you saved my life...
0
1. if there is at least a unit of player 1 or more in a region, a unit of player 1 attacks a unit of player 2. and if there is no a unit of player 1 in a region, the unit stops attaking a unit of player 2.
2. if player 1 has killed 20 units, create a unit for player 1.
sorry for those noob quetions.. please help me..
0
Is it possible to make the reaven use seeker missile targetting each different units not same unit? I can make high templar use psionic storms on each different targets by using validator and behavior. but I don't see any way to make ravens use seeker missiles not on same target. help me. ravens must launch seeker missile on the target that is not being attacked by seeker missile.
0
is it possible to order a specific computer keep building barracks or other structure?
and how to make a computer takes the control of a player when a player leaves?
0
@DrSuperEvil: Go
I opened and found it but It seems impossible to use it. I used the trigger "add upgrade for player" but the bunker doesn't change to shirike or fortified bunker. must I make a new unit wit the models? is there no way to use shirike or fortified bunker properly? I think most you in here know it is not possible to use the bunker.
0
I fixed and changed a lot of things and bugs. once play my map against AI or players. and tell me anything of my map.
0
@DrSuperEvil: Go
units must attack the big unit before units enter the big unit in a distance. changed selection radius and radius in actor and model. but nothing changes. units enter the big unit to attack.
0
bump.. how to remove all error message of lurker and tank??
0
How to use shirike and fortified bunker?
0
I made a 3 vs 3 map. and I need voting system. can anyone give me a very easy and simple voting system? please help me if you have a very simple voting system.. it makes me very confused to make a proper voting system..
0
players can go to any team in lobby if any team is empty in lobby. and players on team 1 start at start location 1,2,3 and players on team 2 start at start location 4,5,6.
but if I unlock the team in lobby, if those players on team 1 go to team 2, those players start at start location 1,2,3 (they must start at start location 4,5,6). or those players on team 2 who went to team 2 from team 1 start at start location 4,5,6 but they are on team 1 (they must be on team 2). Even if players go to other team in lobby, it doesn't change the team or start location. how do I do? tell me simple idea..