Yes is M3_anim_data and i have remove this.
No, it's a model to wow model viewer exported to format .m3, and not model created by me.
Yes i can save to format .m2 and it's work fine! But in the .m2 file, there are only 1 animation ! And me i want other animation :)
EDIT:
But what I find strange is that the first use, the animation had no problem ! And when i have put the plugin v1.8 nothing works... It's very strange lol !
ps: I have 3ds max 2011 it maybe causing the problem?
Ok... Now nothing works! I will to kill myself(just kidding :p)
no seriously, nothing work... I have delete all .ms file in folder "script" and "plugins" and i put this file : http://www.sc2mapster.com/assets/m3-import-plugin/files/6-m3-import-0-21/ in folder "Script/Startup", i have reboot 3ds max and i have imported my model, but i don't see my model !
When model is loading, i see my model ! but when is finishing i don't see... is not hide or frozen !
Ok, now i have put only file M3 plugins for 3ds max v1.8 in folders... And not works (when all box is checked)...
And when i uncheck "animate Objects" it's work fine... look:
Are you sure that you're not only displaying the bounding box?
I have not understood, you try to say me, if I just unchecked the "bounding box" in panel MaxScript (M3-Importer) ?
EDIT: Now i see my model correctly with animations, but animations doesn't work correctly, when i launch the animation my model is gradually disappearing
EDIT²: Ok, it is the code of animation importer that doesn't work correctly, i have try with v1.7b plugin but it is same, i will test with the v1.6
A small(?) problem with m3 importer plug-in (v1.8) !
I have imported my m3 model in 3dsmax with this plugin and, where is my model???
Ok, I did some test, when "Animate Object" and "Animate Bones" is not checked, i see my model and is good(but animation, doesn't work) !
But when is not checked i don't see my model and animations doesn't work !
Here is the problem :
You have a solution to my problem? Thank's
Sorry if i posted in the wrong section and sorry for my bad english, i'm french :s
0
@GnaReffotsirk: Go
Yes is M3_anim_data and i have remove this.
No, it's a model to wow model viewer exported to format .m3, and not model created by me.
Yes i can save to format .m2 and it's work fine! But in the .m2 file, there are only 1 animation ! And me i want other animation :)
EDIT:
But what I find strange is that the first use, the animation had no problem ! And when i have put the plugin v1.8 nothing works... It's very strange lol !
ps: I have 3ds max 2011 it maybe causing the problem?
0
Ok... Now nothing works! I will to kill myself(just kidding :p)
no seriously, nothing work... I have delete all .ms file in folder "script" and "plugins" and i put this file : http://www.sc2mapster.com/assets/m3-import-plugin/files/6-m3-import-0-21/ in folder "Script/Startup", i have reboot 3ds max and i have imported my model, but i don't see my model !
I see it: http://img4.hostingpics.net/pics/443322Sanstitre.png
What should i do ? :s
When model is loading, i see my model ! but when is finishing i don't see... is not hide or frozen !
Ok, now i have put only file M3 plugins for 3ds max v1.8 in folders... And not works (when all box is checked)...
And when i uncheck "animate Objects" it's work fine... look:
http://img4.hostingpics.net/pics/141674Sanstitre.png
and when i advance the animation:
http://img4.hostingpics.net/pics/431521Sanstitre2.png
ok, animation is not loaded ! But it's same when animation is loaded !
see more when all is checked :
http://img4.hostingpics.net/pics/871923Sanstitre.png
http://img4.hostingpics.net/pics/558372Sanstitre2.png
EDIT²: Ok, i have remove the attachments from the skin, and i see my model ! But I would like have the animation, but how?
0
@GnaReffotsirk: Go
Yes, i have try others models, it is same '
Thank for your help :)
Edit: yes i have the skin attachment in my model imported, i will test
0
@GnaReffotsirk: Go
Yes i have install in "Plugins" and "Script/Startup" folder !
0
No, i have delete the other plug-ins, i have only file of v1.8 plugin in my folder "Scripts".
I have not understood, you try to say me, if I just unchecked the "bounding box" in panel MaxScript (M3-Importer) ?
EDIT: Now i see my model correctly with animations, but animations doesn't work correctly, when i launch the animation my model is gradually disappearing
EDIT²: Ok, it is the code of animation importer that doesn't work correctly, i have try with v1.7b plugin but it is same, i will test with the v1.6
0
Hello !
A small(?) problem with m3 importer plug-in (v1.8) !
I have imported my m3 model in 3dsmax with this plugin and, where is my model???
Ok, I did some test, when "Animate Object" and "Animate Bones" is not checked, i see my model and is good(but animation, doesn't work) !
But when is not checked i don't see my model and animations doesn't work !
Here is the problem :
You have a solution to my problem? Thank's
Sorry if i posted in the wrong section and sorry for my bad english, i'm french :s