Im so sorry about that, but our BETA is not open yet. In a few weeks, we and you will know more. We just uploaded the map to make some tests, seems like you had big luck, finding the Map in Arcade-Mode, because we had it online for only 3 hours or something!
If you are still interested (and all others of course too!!!) then we would be glad to recruit some of you cool guys for a Betatest in a few weeks!
For all further information, please check thee offical tread:
Chapter-wise released complete Storyline
Telling a Story in the SC2-Universe from a very different point of view
Very thought-out Details that will ban you to the the Campaign
Emotional, Sensitive and very thoughtful Character. You will feel with Jonathan.
The stimulating Storyline will always attract your feelings and focus
Epic and detailled Ingame-Cinematics always expand the story
Gameplay:
Social Simulation combined with
RPG Elements and adding
RTS Gameplay mixed with
Adventure-known Parts making Irongate Diaries a outstanding, good working new game experience!
Maps:
Lovingly and very detailed Terran-Editing
Map is freely explorable
Different places and areas creating a "OMG this could be real!" feeling.
Hundreds of triggers and scripts making Irongate vivid and interactive!
Visuals:
Custom, own created portraits making the story more real
Weather, colorfades and a ambient lighting will be a candy for your experienced gamer-eyes
Audio:
Completely new composed Soundtrack fits the scenario perfectly and will be a pleasure to your ears! Because good games go through the ears too! Soundtrack by: Audioloyalist
Ingame-Speech entirely new recorded, fitting the characters!
New sounds like pings and notifications have been done.
Currently i am working on my first singleplayer-campaign! To make the Project more popular i made a little Website and i really would appreciate if you visit it and tell me what you guys think :)
Im pretty new here too, so i dont know if my feedback is that helpful. The big question is: Have you done own Soundtracks, that are not included in the game, or do you want to use the stock Soundtracks in your Areas?
If you plan to make a own Soundtrack, here is a incomplete List of what you have to do due my knowledge in the Editor is not much, because im starting to map right now.
- Have Soundtracks as wav. mp3. files
- Import those in the Import-Editor
- Press the save Button
- Go to Data-Editor and create new sound and link it to your specified sound-file
- Now you can Trigger that Sound using a Region or a Point
Ah thank you! now i got it! Thank you very much! But how can i increase the Degree by +1 steps? the only value i can set is a number without a + in front of it.
Does anyone know if there are planet-animations or movies of Planets in stock in SC2? I have to play a movie in a Dialog to go further. Does anyone have Answers to this?
Okay, but Variables are very new for me, so i guess i cant follow your instructions :-( Damn. I dont see any connection to the "random-factor" in your Trigger. Can maybe anyone else explain this for me to understand?
im currently working on a Campaign called Hendrik's Diaries. And as soon as i started to work, Problems occured :-) So i have 2 Questions to you, i hope you can help me with getting this to work.
Problem 1: I want to make a Camera rotating around a fixed point in a specified angle, radius, distance and movement Speed.
To descibe the situation more accurate i have drawn this image:
The red dot represents the Unit / Part of the Map i want to view
The black dotted line is the Distance
and the blue circle should represent the Waypoints for the Camera
So do you have any idea to make this work?
Problem 2:
I have created a Region with a lot of Colonists / Civilians in it. I want to make the Map more living by giving them random points to move from time to time. I thought is solve this problem by the following. Select every unit in Region and do Action: Move to a Random Point in Region. Now every unit gets the order to move to the same point. How can i select only random 20 units out of 100 or something to do the move-command?
Thank you very much for your answer! Cool thing, the fusing i guess, will be a rar.archieve when the campaign is finished :D Oh man, they have to get rid of this uncomfortable method :-/
If its not to much to do, could you explain, how to link the maps together? I think this is realized with paths on the HDD to the next map, is it? If yes, how do i avoid that the players that downloaded the campaign get problems with paths?
Im New here and since 2 Years i have some ideas for a own campaign. In 2010 it was not possible to link maps together to create a own campaign and now, 2 years later i want to ask if it is possible now?
0
We still need Questions :)
0
Hi DEFILERRULEZ!
Im so sorry about that, but our BETA is not open yet. In a few weeks, we and you will know more. We just uploaded the map to make some tests, seems like you had big luck, finding the Map in Arcade-Mode, because we had it online for only 3 hours or something!
If you are still interested (and all others of course too!!!) then we would be glad to recruit some of you cool guys for a Betatest in a few weeks!
For all further information, please check thee offical tread:
http://www.sc2mapster.com/forums/player-zone/map-review/41874-irongate-a-new-fanmade-singleplayer-campaign/
Thank you very much!
0
Thank you very much! We always try to keep the good quality up throuhg the entire process
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Campaign:
Chapter-wise released complete Storyline Telling a Story in the SC2-Universe from a very different point of view Very thought-out Details that will ban you to the the Campaign Emotional, Sensitive and very thoughtful Character. You will feel with Jonathan. The stimulating Storyline will always attract your feelings and focus Epic and detailled Ingame-Cinematics always expand the story
Gameplay:
Social Simulation combined with RPG Elements and adding RTS Gameplay mixed with Adventure-known Parts making Irongate Diaries a outstanding, good working new game experience!
Maps:
Lovingly and very detailed Terran-Editing Map is freely explorable Different places and areas creating a "OMG this could be real!" feeling. Hundreds of triggers and scripts making Irongate vivid and interactive!
Visuals:
Custom, own created portraits making the story more real Weather, colorfades and a ambient lighting will be a candy for your experienced gamer-eyes
Audio:
Completely new composed Soundtrack fits the scenario perfectly and will be a pleasure to your ears! Because good games go through the ears too! Soundtrack by: Audioloyalist Ingame-Speech entirely new recorded, fitting the characters! New sounds like pings and notifications have been done.
0
Hey folks!
Currently i am working on my first singleplayer-campaign! To make the Project more popular i made a little Website and i really would appreciate if you visit it and tell me what you guys think :)
There it is:
Irongate Diaries
0
Hey man!
Im pretty new here too, so i dont know if my feedback is that helpful. The big question is: Have you done own Soundtracks, that are not included in the game, or do you want to use the stock Soundtracks in your Areas?
If you plan to make a own Soundtrack, here is a incomplete List of what you have to do due my knowledge in the Editor is not much, because im starting to map right now.
- Have Soundtracks as wav. mp3. files - Import those in the Import-Editor - Press the save Button - Go to Data-Editor and create new sound and link it to your specified sound-file - Now you can Trigger that Sound using a Region or a Point
I hope i could give you a litte overview :)
Greetz Aliz
0
Ah thank you! now i got it! Thank you very much! But how can i increase the Degree by +1 steps? the only value i can set is a number without a + in front of it.
Does anyone know if there are planet-animations or movies of Planets in stock in SC2? I have to play a movie in a Dialog to go further. Does anyone have Answers to this?
Thanks very much in advance :)
0
Okay this seems to be helpful :D But my Problem now is, that i dont find the "Apply Camera Object ROTATION" anywhere. Am i blind or something?
0
can no one else help? :-(
0
Okay, but Variables are very new for me, so i guess i cant follow your instructions :-( Damn. I dont see any connection to the "random-factor" in your Trigger. Can maybe anyone else explain this for me to understand?
Thanks in advance.
0
Hello my Friends!
im currently working on a Campaign called Hendrik's Diaries. And as soon as i started to work, Problems occured :-) So i have 2 Questions to you, i hope you can help me with getting this to work.
Problem 1: I want to make a Camera rotating around a fixed point in a specified angle, radius, distance and movement Speed.
To descibe the situation more accurate i have drawn this image:
http://img166.imagevenue.com/img.php?image=076463768_camera_122_567lo.jpg
So do you have any idea to make this work?
Problem 2:
I have created a Region with a lot of Colonists / Civilians in it. I want to make the Map more living by giving them random points to move from time to time. I thought is solve this problem by the following. Select every unit in Region and do Action: Move to a Random Point in Region. Now every unit gets the order to move to the same point. How can i select only random 20 units out of 100 or something to do the move-command?
Thanks in advance! I really appreciate your Help!
0
Thank you very much for your answer! Cool thing, the fusing i guess, will be a rar.archieve when the campaign is finished :D Oh man, they have to get rid of this uncomfortable method :-/
If its not to much to do, could you explain, how to link the maps together? I think this is realized with paths on the HDD to the next map, is it? If yes, how do i avoid that the players that downloaded the campaign get problems with paths?
0
Hello Community!
Im New here and since 2 Years i have some ideas for a own campaign. In 2010 it was not possible to link maps together to create a own campaign and now, 2 years later i want to ask if it is possible now?