Skyboxes are awesome when paired with water, but performance sometimes takes a rather large hit for players. Nevertheless, this image is taken from my map, "Cortex Roleplay - Bleak Wood Temple".
I'm pretty sure there is a star skybox you can use. Or that you can just import and image. I can't remember which, but I remember having a starry sky on a map I was working on at one point.
I just checked and didn't find starish one, so you imported it. Do you still have that map somewhere?
Go to the Editor - units tab and search for Commentator bots. It seem that their names are Artosis and Tasteless 2000 :)
I do not know if anybody have spotted it already. :)
I've got a question: should we name our tracks, so the players would pick up some track insert-awesome-name-here rather than track1, track2 etc.? Or it will be done at the end by Nevjmac or Mozared?
Done, renamed points from Exaken's and Fenix's tracks from 5th and 6th to 6th and 7th accordingly( I forgot to make points on my previous track, which was 5th).
Thanks :)
Changed the cliffs, and added some Protoss Temple doodats at the floor. I left the ramp parts intact because the decals doodad fit better on manmade ramps.
@Sixen
There was precursor campaign, with the 5 missions on Chau Sara and Edmund Duke in tank inside. It's downloadable here. Hope I helped :D
Edit: Also, the video of Cinicraft playing unused mission 7. In the description is a rapidshare download of fixed unused terran missions and I-haven't-been-made zerg demo, which was never finished, or started really + first version of Protoss "First Strike" mission, with the original dialogue of Fenix, when met by executor. Files are fixed by twocows, aka HoCkEy_PUCK(I looked into readme file).
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Sorry, i forgot to check Aiur skybox :( I will try and remade the Aiur skybox with doodads, see how it works.
Nice :)
EDIT
I would make the fog higher if not the 100 height limit :/
Here's what I did:
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Thanks guys :)
I just checked and didn't find starish one, so you imported it. Do you still have that map somewhere?
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I don't know if somebody did it already, but it looks great. I used the landing lights doodad and changed it's color. Enjoy tha pictures! :)
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Go to the Editor - units tab and search for Commentator bots. It seem that their names are Artosis and Tasteless 2000 :) I do not know if anybody have spotted it already. :)
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@Zantai: Go
Not more weird than a starcraft building with a hat :D
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Y tharz no hatz? :( Hatz fur evra1!
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As far as i know, you are allowed to have more than 1 track :)
Working
Edit:Done. What do you think of turrets that will respond to player's attack orders, so we can implement stuff like destructible rocks?
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I've got a question: should we name our tracks, so the players would pick up some track insert-awesome-name-here rather than track1, track2 etc.? Or it will be done at the end by Nevjmac or Mozared?
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Working on it.
Done
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btw, have you noticed the two little movies on the Castanar Monitor Large doodad in black&white? :D
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working on it
Done, renamed points from Exaken's and Fenix's tracks from 5th and 6th to 6th and 7th accordingly( I forgot to make points on my previous track, which was 5th).
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Working on it
Edit: Can we edit the lighting?
Edit2: Done
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Thanks :) Changed the cliffs, and added some Protoss Temple doodats at the floor. I left the ramp parts intact because the decals doodad fit better on manmade ramps.
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I know i'm late, but I did not had time to post earlier, so i hope it's ok.
Here's my attempt:
Any feedback appreciated :)
I put more on Imageshack.
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@Sixen There was precursor campaign, with the 5 missions on Chau Sara and Edmund Duke in tank inside. It's downloadable here. Hope I helped :D
Edit: Also, the video of Cinicraft playing unused mission 7. In the description is a rapidshare download of fixed unused terran missions and I-haven't-been-made zerg demo, which was never finished, or started really + first version of Protoss "First Strike" mission, with the original dialogue of Fenix, when met by executor. Files are fixed by twocows, aka HoCkEy_PUCK(I looked into readme file).