it already has a different name... it's called Plague.
and oh, I tried to change all the field in the Plague unit that read zergling to Plague just now, it worked :D thanks!
(can't be more specific about the fields I changed, my editor isn't in english so I'd probably wrong names >.< )
Ok, so I have a fairly simple question, I couldn't find an answer using the search.
I have created a new hero unit, copied from the zergling. it works well and like I want to, but the problem is when I double click on it, it'll select all regular non-hero zergling (and vice versa, if I double click on a zling, it'll select the hero as well).
how do I make it so the hero zergling doesn't get selected when double clicking on a zergling?
ok so it might sound like an easy thing to solve but I've tried lots of different things with no succes :(
I have a map in which P1 has to defend against P2.
P2 gets an infinite (respawning) army, and I'd like to do a trigger where if ANY unit from P2 gets into a particular region, then a unit is warped in for P1. I'd like that (the warp in) to happen only once.
so far, I managed to get everything right (when unit gets in zone, warp in the right unit at the right place), except that the triggers works EVERY TIME a unit owned by P2 gets in the zone so I end up with tons of units when I wanted only one.
I tried creating a variable that I set to 1, then by using a comparison (if "Var = 1 then warp, else do nothing" and of course I added +1 to Var when warping in my unit) but it didn't work, and tbh, I don't think it's the way to go anyways.
how can I solve it?
thanks in advance.
side question :
when I try to warp in immortals, they just appear and they don't have that warping animation zealots/sentries/stalkers/dt/ht have, I'd like to have something similar to that:
how do I do that?
hello, I'm a new user here.
sorry if this is in the wrong category.
I have changed the model of the photon canon to look like XelNaga turrets, but unlike doodads, I can't rotate it to face the direction I want... how can I rotate buildings in one direction like doodads/units? (unlike regular photon canon, the model is symmetrical so it kinda matters.)
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@Pshyched: Go
it already has a different name... it's called Plague. and oh, I tried to change all the field in the Plague unit that read zergling to Plague just now, it worked :D thanks!
(can't be more specific about the fields I changed, my editor isn't in english so I'd probably wrong names >.< )
0
Ok, so I have a fairly simple question, I couldn't find an answer using the search. I have created a new hero unit, copied from the zergling. it works well and like I want to, but the problem is when I double click on it, it'll select all regular non-hero zergling (and vice versa, if I double click on a zling, it'll select the hero as well).
how do I make it so the hero zergling doesn't get selected when double clicking on a zergling?
thanks.
0
@Tekaichi: Go
nevermind, it works. it's not under actors but under trigger though :)
thanks!
0
ok so it might sound like an easy thing to solve but I've tried lots of different things with no succes :( I have a map in which P1 has to defend against P2. P2 gets an infinite (respawning) army, and I'd like to do a trigger where if ANY unit from P2 gets into a particular region, then a unit is warped in for P1. I'd like that (the warp in) to happen only once.
so far, I managed to get everything right (when unit gets in zone, warp in the right unit at the right place), except that the triggers works EVERY TIME a unit owned by P2 gets in the zone so I end up with tons of units when I wanted only one. I tried creating a variable that I set to 1, then by using a comparison (if "Var = 1 then warp, else do nothing" and of course I added +1 to Var when warping in my unit) but it didn't work, and tbh, I don't think it's the way to go anyways.
how can I solve it? thanks in advance.
side question : when I try to warp in immortals, they just appear and they don't have that warping animation zealots/sentries/stalkers/dt/ht have, I'd like to have something similar to that: how do I do that?
0
hello, I'm a new user here. sorry if this is in the wrong category.
I have changed the model of the photon canon to look like XelNaga turrets, but unlike doodads, I can't rotate it to face the direction I want... how can I rotate buildings in one direction like doodads/units? (unlike regular photon canon, the model is symmetrical so it kinda matters.)
thanks.