I can't currently zoom properly right now to view the skybox, as I am on a mac and control+mousewheel does something else. I've tried to find the mac shortcut, but I can't find one. Can a mac user enlighten me?
This will be a map, I'm going to post in the Project Workplace once it's further along. It's not going to be an RPG, but it will have RPG elements. Trying out different lighting too \/.
Wondering how I would do this? There is a setting under Data, but nothing that would let me change foliage from, say, Xil to Mar Sara. Can someone help me with this?
In the map I'm making, off the cliff areas I want there to be thick fog(e.g. players cannot see the bottom). I don't particularly like the fog that one can toggle with the texture settings, so I want to use the Doodad "Misty" fog. Will this take up too much space?
I think I did it! But now, for some reason, my battlecruiser duplicate is filled with superfluous stuff- like 4 copies of the battlecruiser actor, 3 copies of the portrait. I can't do Remove-Type, so I can't remove them. Anyway to fix this/prevent it?
0
I can't currently zoom properly right now to view the skybox, as I am on a mac and control+mousewheel does something else. I've tried to find the mac shortcut, but I can't find one. Can a mac user enlighten me?
0
Thanks, I'm taking a look at that now. In retrospect, I probably should have just searched in the first place.
0
Thanks! Could you explain what a skybox is? I'm still a n00b, and still figuring a lot of stuff out.
0
Do you guys think it looks better/worse with the new light?
0
Here's some of the third "base" (still under construction):
0
This will be a map, I'm going to post in the Project Workplace once it's further along. It's not going to be an RPG, but it will have RPG elements. Trying out different lighting too \/.
0
............................................__ ....................................,.-‘”...................``., .............................,.-”...................................“-., .........................,/...............................................”:, .....................,?......................................................\, .................../...........................................................,} ................./......................................................,:`^`..} .............../...................................................,:”........./ ..............?..............................................:`.........../ ............./.(.....“-,_..............................,:`........../ .........../(_....”,_........“,_....................,:`........_/ ..........{.._$;_......”=,_.......“-,_.......,.--,},.”;/....} ...........((.....*_.......”=-._......“;<sub>./`..../”............../ ...</sub>,_.\`,......“.,....................`.....}............../ ............(....`=-<sub>.......`........................(......;_</sub>-” ............/.`,......`-...............................\....../\ .............\`.*-,.....................................|,./.....\, <sub>_..........}.>-._\...................................|..............`=-, .....`=-,_\_......`\,.................................\ ...................`=-</sub>.\,...............................\ ................................`:<sub>...........................`\..............</sub> .....................................`=-,...................,%`>
==`` ........................................_\..........._,-%.......`\ ...................................,<`.._|_,-&``................`Thanks...
Wow that was silly of me.
0
I don't know if this is just me, but when I attempt to open the file, I am greeted with a page of gibberish and symbols. Maybe the link is broken?
0
Wondering how I would do this? There is a setting under Data, but nothing that would let me change foliage from, say, Xil to Mar Sara. Can someone help me with this?
0
Thanks! This is just the first part. I've done some more since this though, and I can post those screens too if you want.
0
In the map I'm making, off the cliff areas I want there to be thick fog(e.g. players cannot see the bottom). I don't particularly like the fog that one can toggle with the texture settings, so I want to use the Doodad "Misty" fog. Will this take up too much space?
0
Hi.
Just got into the editor, and starting some terrain for my first custom map. Can you guys maybe give some input/ ways I could improve?
EDIT: Forgot to save, lost everything. But I think it looks better now anyways. -Updated with current pics
Thanks for any/all replies
0
I think I did it! But now, for some reason, my battlecruiser duplicate is filled with superfluous stuff- like 4 copies of the battlecruiser actor, 3 copies of the portrait. I can't do Remove-Type, so I can't remove them. Anyway to fix this/prevent it?
0
Tbh, I'm exhausted at the moment and about to go to bed, but I'll try it tomorrow. Thanks for the help.
0
Thanks!