I'm sure there's a very obvious answer to my question, but after half an hour of tinkering with the editor and searching the forums i haven't found an answer, so forgive me for my ignorance. I'm looking to change the pathing on an ultralisk to be that of a colossus. Not the cliff scaling or being targetable by air, but smaller units being able to walk underneath them.
Here's a video of what im trying to accomplish.
<iframe title="YouTube video player" width="480" height="390" src="" frameborder="0" allowfullscreen=""></iframe>
0
Sounds alot like digimon world two for the playstation. Good luck, i really hope to see this game in full flight one day.
0
thanks!
changing the collision seemed to of solved the problem
0
I'm sure there's a very obvious answer to my question, but after half an hour of tinkering with the editor and searching the forums i haven't found an answer, so forgive me for my ignorance. I'm looking to change the pathing on an ultralisk to be that of a colossus. Not the cliff scaling or being targetable by air, but smaller units being able to walk underneath them.
Here's a video of what im trying to accomplish.
<iframe title="YouTube video player" width="480" height="390" src="" frameborder="0" allowfullscreen=""></iframe>