That probably would be the best way, It just bothers me that the information that's readily available in Replays isn't quite as accessible in the Trigger Editor.
Anyway, time to see if I can get this to function properly.
Is there any actual way of storing the integer value of the player with the highest Army Value or Supply into a trigger variable? I've been trudging through the Trigger editor for a while looking for a way of comparing such values, but I've come up with nothing.
For reference, i'm trying to throw together a Kodo Tag where the "Kodo's" attack whichever player has the largest base. So I might not even be looking for Army Value or Supplies Used, so if there's a better way, I'd also like to know that.
It all works now. Couldn't find anything wrong with it.
Incidentally, the first time I played I appear to have chosen "Very hard" difficulty. Seeing as I couldn't see what any of the dialogs said. lol
I thought it seemed kinda difficult.
Yeah, I'm fairly sure after it's localized you need to upload it through an EU editor.
I recall reading a post by OneTwoSC about some sort of RegEdit trick to convert your editor to EU and back. So it's probably worth looking in to that.
But still, you'll need access to an EU account to actually log in and publish it. As Exaken stated.
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That probably would be the best way, It just bothers me that the information that's readily available in Replays isn't quite as accessible in the Trigger Editor. Anyway, time to see if I can get this to function properly.
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Is there any actual way of storing the integer value of the player with the highest Army Value or Supply into a trigger variable? I've been trudging through the Trigger editor for a while looking for a way of comparing such values, but I've come up with nothing.
For reference, i'm trying to throw together a Kodo Tag where the "Kodo's" attack whichever player has the largest base. So I might not even be looking for Army Value or Supplies Used, so if there's a better way, I'd also like to know that.
Thanks in advance!
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It all works now. Couldn't find anything wrong with it.
Incidentally, the first time I played I appear to have chosen "Very hard" difficulty. Seeing as I couldn't see what any of the dialogs said. lol I thought it seemed kinda difficult.
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This map's amazing! Really enjoyable.
Though all the text reads as the "Param/value..." strings. I guess that's a localization thing.
Also a minor note, Razor Swarm has the same hotkey as Consumption. I kept trying to consume the enemies. lol
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Yeah, I'm fairly sure after it's localized you need to upload it through an EU editor. I recall reading a post by OneTwoSC about some sort of RegEdit trick to convert your editor to EU and back. So it's probably worth looking in to that.
But still, you'll need access to an EU account to actually log in and publish it. As Exaken stated.
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This map seems great! I'd love to try it. Except I am also on EU.