Hey Everyone, I'm having a problem with some behaviours (Buff) when they get applied to a unit they stop the movement of that unit and the only abilities left (and on command card) is Stop and Attack. Does anyone know how to fix this? (Obviously someone does) Thanks!
Hey everyone, I'm in need of a Trigger that every 10 kills creates a unit. How would I do something like that, some EVERY 10 kills the action takes place?
is there a way to like make a custom event? Thanks In Advance.
Also Im refering to 10 kills in Total not 10 kills for a specific unit.
Hey Everyone, I am making a game that when a unit enters a region it is SUPPOSED to pick ONE integer and then depending on what integer that is it chooses a unit to create. But thats where I hit the problem. I am using the trigger: Pick EACH integer from X to X and (do Actions). but then it just creates all the units available. Is there anyway to choose just ONE integer between X and X. Thanks in advance.
Im in the process of making an RPG featuring many things, and im having some problem with my buying of items.
When I test the map and go to buy an item from my shop I get an error message saying "cant spend other players minerals"
does anyone know what is going on? It would help out alot and I would appreciate it. Thanks. Xi0N (422)
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No this behaviour was built from scratch it was nor duplicated from another or based off of another.@TheAlmaity: Go
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Hey Everyone, I'm having a problem with some behaviours (Buff) when they get applied to a unit they stop the movement of that unit and the only abilities left (and on command card) is Stop and Attack. Does anyone know how to fix this? (Obviously someone does) Thanks!
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Hey everyone, I'm in need of a Trigger that every 10 kills creates a unit. How would I do something like that, some EVERY 10 kills the action takes place? is there a way to like make a custom event? Thanks In Advance. Also Im refering to 10 kills in Total not 10 kills for a specific unit.
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Yes I just Figuered that out Ty anyway.@b0ne123: Go
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Hey Everyone, I am making a game that when a unit enters a region it is SUPPOSED to pick ONE integer and then depending on what integer that is it chooses a unit to create. But thats where I hit the problem. I am using the trigger: Pick EACH integer from X to X and (do Actions). but then it just creates all the units available. Is there anyway to choose just ONE integer between X and X. Thanks in advance.
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They are set to player 0 is there something I have to do with that player?@Helral: Go
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I already have an interact ability@DrSuperEvil: Go
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Hi Everyone,
First off just joined sc2mapster
second,
Im in the process of making an RPG featuring many things, and im having some problem with my buying of items.
When I test the map and go to buy an item from my shop I get an error message saying "cant spend other players minerals" does anyone know what is going on? It would help out alot and I would appreciate it. Thanks. Xi0N (422)