Is this possible ?
to have say a map for storing information. Such as statistics and so on.
And another for the actual gameplay ?
Anyway to link them so that one loads information from the other ?
Much as a outside banlist, like 3rd party banlists worked in Wc3 customs, but using battlenet system as the "outside" source.
hmm. this sounds interesting ! if you have any clue related to it, post something ! or was it in this forum ? il do some searches ! will post if i find any valuable stuff !
Hi guyz, just signed up to ask a few questions and stuff.
Im wondering something if its posible to do in Starcraft2.
We all know the cool part about Blizzards Diablo 1 2 3 is the actual Gear and spells when it comes to looks.
What im wondering is is it posible, to implement a Hero Alteration System like this :
1. Hero picks up "item / gear"
2. Item / Gear gets applied to sayd Hero
3. Does it act as an Atachment to a model ? or Does it have to be "modeled on the hero ?
4. Why im wondering this is because im thinking of starting to mod a bit and wold like to make such a system.
5. Wold be cool to see RPGS have this in S2.
6. Im a modeller and if thers modeling ive got no problem with that, Nor assets creation and so on.
7. Why i want to do this : I hate the generic Model, and i want models to have more of a customizable feeling to them, and have their own versions of stuff much like diablo makes 2 heroes of the same class stand out in diferent ways.
8. Thankyou for reading and i hope this is not a hard thing to do !
Ow yeah, i did a few searches and didnt find anything, if thers been a thread that answers this, then just lead the way !
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Is this possible ? to have say a map for storing information. Such as statistics and so on. And another for the actual gameplay ?
Anyway to link them so that one loads information from the other ? Much as a outside banlist, like 3rd party banlists worked in Wc3 customs, but using battlenet system as the "outside" source.
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@SouLCarveRR: Go
hmm. this sounds interesting ! if you have any clue related to it, post something ! or was it in this forum ? il do some searches ! will post if i find any valuable stuff !
0
@KratsAU: Go
Ah ! thanks for the clean answer ! i will look into it and see how it goes and post progress here !
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Nobody knows ?
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Hi guyz, just signed up to ask a few questions and stuff.
Im wondering something if its posible to do in Starcraft2.
We all know the cool part about Blizzards Diablo 1 2 3 is the actual Gear and spells when it comes to looks.
What im wondering is is it posible, to implement a Hero Alteration System like this :
1. Hero picks up "item / gear"
2. Item / Gear gets applied to sayd Hero
3. Does it act as an Atachment to a model ? or Does it have to be "modeled on the hero ?
4. Why im wondering this is because im thinking of starting to mod a bit and wold like to make such a system.
5. Wold be cool to see RPGS have this in S2.
6. Im a modeller and if thers modeling ive got no problem with that, Nor assets creation and so on.
7. Why i want to do this : I hate the generic Model, and i want models to have more of a customizable feeling to them, and have their own versions of stuff much like diablo makes 2 heroes of the same class stand out in diferent ways.
8. Thankyou for reading and i hope this is not a hard thing to do !
Ow yeah, i did a few searches and didnt find anything, if thers been a thread that answers this, then just lead the way !