I only started making melee maps last year I was a student studying socilogy. And building something that people can enjoy and experience was my first instinct, which lead to alot of pretty maps with poor function for SC2. But after I learned the rules and how important standard is, It became more about, engineering something that people would respond to and have the oppertunity to step out the box a little more when applying tactics.
Now I am attempting to build my first UMS so I can make up the rules a bit and see if all the things I think would be cool are actually cool.
My personal goal would be to build the next WoW, the bar is a bit high i know, but building a world where a society can form in ways I cant predict would seriously make my day.
If so, load up a destructible garage, and change the texture, also make sure you make it turnable so u can mess around with it.
I'm currently trying to make bridges traversable and destructible. So far I can either make a bridge traversable with no land below OR destructible. I cant do both yet. Thats because destructible is with a unit but traversable is with doodad. I dunno how to make doodads destructible.
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it. This one has gone a bit fantasy.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search.
Enjoy!!!
Pictures are taken (screenshot) in the editor - so would look nicer ingame if i could get those angles.
(NEW) Archi - Plateau (On EU Bnet): Download (This picture is 2 SC2editor screenshots merged, no other editing done)
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search.
Enjoy!!!
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search.
Enjoy!!!
NEWx2 Archi - Snowdrift 1v1 and Archi - Snowdrift 2v2 (Xmas maps)(Also on EU Bnet Server): Download 1v1Download 2v2
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search.
Enjoy!!!
So, the screenies look nice :) It'd be good though if i can get a top-down view of the map, showing starting locations as well. I'm pretty decent at spotting things like that which would make the maps unbalanced for certain races/matchups.
Im pretty sure youve got such pictures in the threads about the specific maps, but just attaching the pictures to your first or next post would be nice and save me time :)
I also organized tournaments (There are some time problems with the group i work with for that), and once i start again (Which im planning on as soon as i can. First need a new comp, headset, and have to talk to the head of the Intostarcraft group) i'll consider your maps for the map pool if they're good :) I'll also see whether i can play a few 1v1s on them with my friends. :) If anyone else feels like 1v1ing on those maps on EU, PM me with a time (Preferably 1-2 hours ahead at least) and i'll see whether i can manage :)
EDIT: Checked out the topdowns of all maps individually... First, your terraining skills are awesome.
Second, i'd only play the last 3 maps. The other maps have it way too easy for siege tanks, mutas or zerglings or even all three.
The last three are absolutely awesome though :)
Thread has been updated to include top down map views aswell.
Just to add a note about the trees in my maps - The troops can travel between the trees, the trees become transparent when you send troops behind them so not to obscure your view, but line of sight penalties effect units within and looking to the trees. Air units and units on a higher level can look down into the trees giving full vision. Ground units can look up through the trees and see air units. It gets pretty tactical using the trees and works well on the Psy-land map. Good for hiding your Ghost Academy in as well, so not to be so easily spotted. If you get a chance, tell me what you think of that attribute on that map.
Thanks for your input on the balances of the maps. Do you see a balance issue on the Psy-land map also? Looking at the earlier maps again I can see what you mean, but not so much on the Psy-land map. If you have a chanve to elaborate on that one a little bit that would be really helpful for future maps.
I've made some cool 1v1 maps (and one 2v2) and need players to blow each other up on it
Would like feed back both good and bad, and any (tasteful :P )suggestions would be welcome.
Also if you have an epic match i would love to see the replay.
They are all published on EU Bnet server so just open SC2 and type Archi - in the search, pick an Archi map and play or look at the map list below and then search for tham map on Bnet.
If your not on the EU server then you can Download and play from the map list below:
I've made some cool 1v1 maps (and one 2v2) and need players to blow each other up on it
Would like feed back both good and bad, and any (tasteful :P )suggestions would be welcome.
Also if you have an epic match i would love to see the replay.
They are all published on EU Bnet server so just open SC2 and type Archi - in the search, pick an Archi map and play or look at the map list below and then search for tham map on Bnet.
If your not on the EU server then you can Download and play from the map list below:
0
@zeldarules28: Go
thanks for this thread. Havent used the map maker in about a year and had know idea how to put some of my old maps on HoTS until I read this.
0
I only started making melee maps last year I was a student studying socilogy. And building something that people can enjoy and experience was my first instinct, which lead to alot of pretty maps with poor function for SC2. But after I learned the rules and how important standard is, It became more about, engineering something that people would respond to and have the oppertunity to step out the box a little more when applying tactics.
Now I am attempting to build my first UMS so I can make up the rules a bit and see if all the things I think would be cool are actually cool.
My personal goal would be to build the next WoW, the bar is a bit high i know, but building a world where a society can form in ways I cant predict would seriously make my day.
0
Do you mean like I did with these cars?
on my old Melee map
If so, load up a destructible garage, and change the texture, also make sure you make it turnable so u can mess around with it.
I'm currently trying to make bridges traversable and destructible. So far I can either make a bridge traversable with no land below OR destructible. I cant do both yet. Thats because destructible is with a unit but traversable is with doodad. I dunno how to make doodads destructible.
0
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it. This one has gone a bit fantasy.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search. Enjoy!!!
Pictures are taken (screenshot) in the editor - so would look nicer ingame if i could get those angles.
(NEW) Archi - Plateau (On EU Bnet): Download (This picture is 2 SC2editor screenshots merged, no other editing done)
Archi - Highlands (also on EU Bnet) : Download
Archi - Sacred Step (Also on EU Bnet) Download
Archi - Psy-Land (also on EU Bnet) : Download
0
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search. Enjoy!!!
Archi - Aftermath (also on EU Bnet) : Download
Archi - Warzone (Also on EU Bnet) Download
Archi - Sky Scraper Square : Download
0
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search. Enjoy!!!
NEWx2 Archi - Snowdrift 1v1 and Archi - Snowdrift 2v2 (Xmas maps)(Also on EU Bnet Server): Download 1v1 Download 2v2
Archi - The Spiral (also on EU Bnet) : Download
Archi - Station X59 (Also on EU Bnet) Download
Archi - Money Pit : Download
0
Hi everyone, I've been making some 1v1 melee maps for a few weeks now and i've kind of been doing them as a series. Each series with a different theme, so i figured I would let you all know about it.
If you like what you see, please comment/rate. Suggestions from those who try it are also very welcome.
If you wanna see all the maps currently on EU Bnet, just type Archi - into the Bnet map search. Enjoy!!!
Archi - Forest Ridge (also on EU Bnet) : Download
Archi - Jungle Path (Also on EU Bnet) Download
Archi - Temple Valley : Download
0
Thread has been updated to include top down map views aswell.
Just to add a note about the trees in my maps - The troops can travel between the trees, the trees become transparent when you send troops behind them so not to obscure your view, but line of sight penalties effect units within and looking to the trees. Air units and units on a higher level can look down into the trees giving full vision. Ground units can look up through the trees and see air units. It gets pretty tactical using the trees and works well on the Psy-land map. Good for hiding your Ghost Academy in as well, so not to be so easily spotted. If you get a chance, tell me what you think of that attribute on that map.
Thanks for your input on the balances of the maps. Do you see a balance issue on the Psy-land map also? Looking at the earlier maps again I can see what you mean, but not so much on the Psy-land map. If you have a chanve to elaborate on that one a little bit that would be really helpful for future maps.
0
I've made some cool 1v1 maps (and one 2v2) and need players to blow each other up on it
Would like feed back both good and bad, and any (tasteful :P )suggestions would be welcome. Also if you have an epic match i would love to see the replay.
They are all published on EU Bnet server so just open SC2 and type Archi - in the search, pick an Archi map and play or look at the map list below and then search for tham map on Bnet. If your not on the EU server then you can Download and play from the map list below:
In order of First made to last made:
Archi - Sky Scraper Square - http://www.sc2mapster.com/maps/sky-scraper-square-1-0/
Archi - Temple Valley - http://www.sc2mapster.com/maps/valley-farmed/
Archi - Psy-Land - http://www.sc2mapster.com/maps/psy-land/
Archi - Money Pit - http://www.sc2mapster.com/maps/money-pit/
Archi - Station X59 - http://www.sc2mapster.com/maps/station-x59/
Archi - The Spiral - http://www.sc2mapster.com/maps/archi-spiral/
Archi - Warzone - http://www.sc2mapster.com/maps/archi-warzone/
Archi - Sacred Step - http://www.sc2mapster.com/maps/archi-sacred-step/
Archi - Highlands - http://www.sc2mapster.com/maps/archi-highlands/
What ever you think of them, shout about it in the thread.
My aim is to produce something that people would play on again and again and maybe even used in tornements.
GG and hope to see some feedback soon
0
I've made some cool 1v1 maps (and one 2v2) and need players to blow each other up on it
Would like feed back both good and bad, and any (tasteful :P )suggestions would be welcome. Also if you have an epic match i would love to see the replay.
They are all published on EU Bnet server so just open SC2 and type Archi - in the search, pick an Archi map and play or look at the map list below and then search for tham map on Bnet. If your not on the EU server then you can Download and play from the map list below:
In order of First made to last made:
Archi - Sky Scraper Square - http://www.sc2mapster.com/maps/sky-scraper-square-1-0/
Archi - Temple Valley - http://www.sc2mapster.com/maps/valley-farmed/
Archi - Psy-Land - http://www.sc2mapster.com/maps/psy-land/
Archi - Money Pit - http://www.sc2mapster.com/maps/money-pit/
Archi - Station X59 - http://www.sc2mapster.com/maps/station-x59/
Archi - The Spiral - http://www.sc2mapster.com/maps/archi-spiral/
Archi - Warzone - http://www.sc2mapster.com/maps/archi-warzone/
Archi - Sacred Step - http://www.sc2mapster.com/maps/archi-sacred-step/
Archi - Highlands - http://www.sc2mapster.com/maps/archi-highlands/
What ever you think of them, shout about it in the thread.
My aim is to produce something that people would play on again and again and maybe even used in tornements.
GG and hope to see some feedback soon