ok i got that to work...but now i have a different problem. How do i create dialog boxes for specific players. i cant seem to find any triggers that allow me to do this, and if one person closes the dialog box, it closes for everyone. ive also made the buttons grey out when someone clicks them, so i cant just hide the box for a specific player.
hi everyone, im trying to make a dialog box that closes when you press the "close" button.
what i have so far is: set the "close" button current value to 2; then another trigger where when any player presses the button, (condition: value of dialog item = 2) hides the dialog button and teleports the player. however, the dialog box doesnt close. any idea why this would be?
Im having a small problem working out buttons and dialog boxes. I have a dialog box with multiple buttons inside, which you press to give your hero abilities. the problem I am having is that I want a portion of the buttons to be disabled when an ability is selected.
let me try and explain it better with a picture.
* * * * *
* * * * *
* * * * *
* * * * *
this is what my dialog box looks like. the *'s are buttons. what i wish to do is, when someone presses any button, the hero gets the associated ability, and all of the buttons in the same column are disabled. this way, they would get 5 abilities (one from each column). However, i cant figure out exactly how to turn off multiple buttons when one is pressed. any help would be greatly appreciated. =)
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ok i got that to work...but now i have a different problem. How do i create dialog boxes for specific players. i cant seem to find any triggers that allow me to do this, and if one person closes the dialog box, it closes for everyone. ive also made the buttons grey out when someone clicks them, so i cant just hide the box for a specific player.
any help would be greatly appreciated =)
0
@progammer: Go
ill give it a shot now. thankyou
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hi everyone, im trying to make a dialog box that closes when you press the "close" button. what i have so far is: set the "close" button current value to 2; then another trigger where when any player presses the button, (condition: value of dialog item = 2) hides the dialog button and teleports the player. however, the dialog box doesnt close. any idea why this would be?
0
Hi everyone,
Im having a small problem working out buttons and dialog boxes. I have a dialog box with multiple buttons inside, which you press to give your hero abilities. the problem I am having is that I want a portion of the buttons to be disabled when an ability is selected.
let me try and explain it better with a picture.
this is what my dialog box looks like. the *'s are buttons. what i wish to do is, when someone presses any button, the hero gets the associated ability, and all of the buttons in the same column are disabled. this way, they would get 5 abilities (one from each column). However, i cant figure out exactly how to turn off multiple buttons when one is pressed. any help would be greatly appreciated. =)
EDIT: im pretty sure ive found it, all good