One Wicked Dream, by Maxsvard. While it may seem a bit incomplete, I'm really liking the style going on in this terrain. I'd love to see where you can take this style.
Something you will definitely want to deal with before it's too late is the water at the map bounds. Other than that, I'm really liking how the general look and composition of the terrain is so far.
Say, are you ever going to replace that Mozared portrait?
Also, I've been playing around with the lighting inside the bridge, as it would stand to reason that some amount of light would make in in through those windows.
Here are some edits, and with correct lighting. The second one also already had a console in it, though it wasn't terribly evident so I added another one on the balcony itself. Also, part of the reason why the new space backgrounds look a bit better was that I found that I had had two overlapping skyboxes, which made the whole thing look rather awkward.
Further speaking about your cliffs, I would personally recommend that you cover the cliffs in hand-placed rocks instead, or use some of the new HotS cliff doodads. It just makes them look much more diverse and have more depth than the default cliffs.
A lot of your complaints seem to revolve around the lighting, which was simply a mistake. I forgot to reset it to the interior lighting instead of the exterior lighting. I can upload screenshots with the proper lighting somewhat later.
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@marc512: Go
It looks to me like he's only using default models.
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Here's a start to mine.
Edit: And an update.
Edit 2: And another.
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One Wicked Dream, by Maxsvard. While it may seem a bit incomplete, I'm really liking the style going on in this terrain. I'd love to see where you can take this style.
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Could you change the name of my submission to "Umojan Research Ship"? That was the name of the map that I uploaded.
Edit: Thank you.
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This shall be my final submission.
It should be noted that the 6th screenshot cannot be found on the map, as it was part of an earlier version that I unfortunately lost.
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@sgtnoobkilla: Go
Something you will definitely want to deal with before it's too late is the water at the map bounds. Other than that, I'm really liking how the general look and composition of the terrain is so far.
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@Scbroodsc2: Go
It is awesome, although we were supposed to remove the portraits on May 2nd, if you read that thread.
I've tried making the background a bit clearer and added a few more details around the ship.
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@Scbroodsc2: Go
Say, are you ever going to replace that Mozared portrait?
Also, I've been playing around with the lighting inside the bridge, as it would stand to reason that some amount of light would make in in through those windows.
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@Scbroodsc2: Go
There may still be a few more little edits before the deadline.
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@Scbroodsc2: Go
Here are some edits, and with correct lighting. The second one also already had a console in it, though it wasn't terribly evident so I added another one on the balcony itself. Also, part of the reason why the new space backgrounds look a bit better was that I found that I had had two overlapping skyboxes, which made the whole thing look rather awkward.
@Cacho56: Go
Further speaking about your cliffs, I would personally recommend that you cover the cliffs in hand-placed rocks instead, or use some of the new HotS cliff doodads. It just makes them look much more diverse and have more depth than the default cliffs.
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@Scbroodsc2: Go
A lot of your complaints seem to revolve around the lighting, which was simply a mistake. I forgot to reset it to the interior lighting instead of the exterior lighting. I can upload screenshots with the proper lighting somewhat later.
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@Scbroodsc2: Go
Thanks for the feedback. What do you think of these changes?
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Here's how everything is looking so far. I'm not sure if I'll have time over the weekend to go back over and work on it some more, unfortunately.
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@houndofbaskerville: Go
I suspect the thread was deleted, but due to Mapster bekng coded somewhat poorly, it still appears as the most recently posted in thread.
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@microVAST: Go
You may want to give more info about, well, everything if you want to get someone to help you.