I´ve made a mod, and I wanted to use it for a map - I used Shakuras Plateau, just for example. The publishing worked too, and I was able to play the map in Bnet, but when I wanted to play this map with a friend, for testing, there appeared an error message with just one word: Desychron, (dunno how it´s called in english). But what does this error stand for and what could be wrong in the map/mod?
Another strange aspect is, that I could play this map, after my friend was kicked out of it, because of the desychron-error-message. o.O
I´ll test it immediately and of course i´ll mention your name in the credits, once my map is finished ;)
Regards
Edit: The wireframe-icon just works perfect! But the normal icon isn´t surrounded by this "frame" - do you know what i mean? Depends this on the picture itself or not? :>
I know, you did just great work - but this little thing, aah...^^
I made this picture by myslef - so finding one shouldn´t be too hard *g*
And concernign the wireframe: It´s 140x140 - one example (Siege tank again, cause it´s a bit similiar to the laser tank in form etc.) : - Siege Tank Wireframe but sadly I duno wether this wireframe picture is a bit special or just a normal picture too, because it looks different ingame: Siege Tank Wireframe ingame
The values for the "normal" icon are 76x76 - well at least it stands in the editor. ;)
Maybe this picture is better to use - don´t know. If not, just request another one, or you look into the editor. (Campaign Dependency -> Model -> Change the "model" of the model-data -> LaserDrillTank.m3 )
I´m reading in this forum for quite a while and often it helped me, getting more experience and solving some problems. But still I´m too noobish for upgrades. Creating them, using them and so on works properly, if there weren´t those annoying buttons!
They just stay there for always after I clicked on the upgrade x times...they just won´t vanish after/while research and I really don´t know why. :(
I´m currently working on a map, which should include the laser drill tank, as some sort of heavy battle unit for terran.
The model looks just awesome - but sadly a death animation is missing. I don´t know, whether this sort of request falls to the "extreme"-category or not, though i hope it doesn´t. ;)
The real name of the model is: Laserdrilltank.m3 (campaign dependency)
It would be just too great, if you could make a death animation! :) Of course only if you have time etc.
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I´ve made a mod, and I wanted to use it for a map - I used Shakuras Plateau, just for example. The publishing worked too, and I was able to play the map in Bnet, but when I wanted to play this map with a friend, for testing, there appeared an error message with just one word: Desychron, (dunno how it´s called in english). But what does this error stand for and what could be wrong in the map/mod? Another strange aspect is, that I could play this map, after my friend was kicked out of it, because of the desychron-error-message. o.O
Maybe someone got an answer for this! ;)
Regards Hugin
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Okay, thx - i´ll try it! :)
Edit: Thank you very much Zurom - it worked :D
And @Vitkar, well, I duno how this validator system works o.O it looks pretty strange to me...^^
Regards
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Push :(
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Just fantastic work! Especially the supreme hero from the three looks awesome :)
Regards
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@Adelios: Go
Now it works properly, though there´s no frame, if i select more units, but that´s not important.
Thank you so much! :)
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That´s just awesome! Thank you very much :D
I´ll test it immediately and of course i´ll mention your name in the credits, once my map is finished ;)
Regards
Edit: The wireframe-icon just works perfect! But the normal icon isn´t surrounded by this "frame" - do you know what i mean? Depends this on the picture itself or not? :>
I know, you did just great work - but this little thing, aah...^^
0
I made this picture by myslef - so finding one shouldn´t be too hard *g*
And concernign the wireframe: It´s 140x140 - one example (Siege tank again, cause it´s a bit similiar to the laser tank in form etc.) : - Siege Tank Wireframe but sadly I duno wether this wireframe picture is a bit special or just a normal picture too, because it looks different ingame: Siege Tank Wireframe ingame
The values for the "normal" icon are 76x76 - well at least it stands in the editor. ;)
Here´s a picture in another angle: LaserDrillTank2
Maybe this picture is better to use - don´t know. If not, just request another one, or you look into the editor. (Campaign Dependency -> Model -> Change the "model" of the model-data -> LaserDrillTank.m3 )
Regards Hugin
Edit: This just looks great!
But I think this is the best picture to work with - the "light-effects" are removed and the angle should be okay: http://img689.imageshack.us/img689/6752/laserdrilltank3.png
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I´m reading in this forum for quite a while and often it helped me, getting more experience and solving some problems. But still I´m too noobish for upgrades. Creating them, using them and so on works properly, if there weren´t those annoying buttons! They just stay there for always after I clicked on the upgrade x times...they just won´t vanish after/while research and I really don´t know why. :(
I would be very thankful for some help...
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Hello!
Maybe, you could make a icon for me, if you´re still bored? ;)
I need an icon for the Laser Drill Tank, and, if it´s not too difficult/time-intensive a wireframe icon.
Here are two picture links: a) Laser Drill Tank: Laser Tank b) Sort of 1. icon i meant: Icon
Regards Hugin
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Hello, your work is really nice!
I´m currently working on a map, which should include the laser drill tank, as some sort of heavy battle unit for terran. The model looks just awesome - but sadly a death animation is missing. I don´t know, whether this sort of request falls to the "extreme"-category or not, though i hope it doesn´t. ;)
The real name of the model is: Laserdrilltank.m3 (campaign dependency)
It would be just too great, if you could make a death animation! :) Of course only if you have time etc.