Realize this is sort of a repeat but I don't want to limit all flyer movement, just the carriers.
So I'm trying to make a level and want to use carriers as aircraft carriers. I've watched/read some videos about general unit data changes but can't figure out how to keep my carriers in the oceans instead of up on land. I did find out how to go in and set them so they obey the ground rules... the problem is, when i did that they would fly over, then glitch to the tops of the cliffs onto land, and then weren't able to get back down into the ocean, and when I blocked off areas of the map (on land) with path blockers they obeyed it... again, ignoring the ones I put to actually keep them in the oceans. I know I could just use No Fly Zones, but I'm using other flyers that I want to be flyers, and I want to have the option of flying them out into the oceans.
I know I could use triggers but that would be way more work than it's worth with the size and complexity of the map design.
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Yeah that's just gonna take forever to do lol. Looks like I'm going to have to though.
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Realize this is sort of a repeat but I don't want to limit all flyer movement, just the carriers.
So I'm trying to make a level and want to use carriers as aircraft carriers. I've watched/read some videos about general unit data changes but can't figure out how to keep my carriers in the oceans instead of up on land. I did find out how to go in and set them so they obey the ground rules... the problem is, when i did that they would fly over, then glitch to the tops of the cliffs onto land, and then weren't able to get back down into the ocean, and when I blocked off areas of the map (on land) with path blockers they obeyed it... again, ignoring the ones I put to actually keep them in the oceans. I know I could just use No Fly Zones, but I'm using other flyers that I want to be flyers, and I want to have the option of flying them out into the oceans. I know I could use triggers but that would be way more work than it's worth with the size and complexity of the map design.
Any thoughts or advice for me?