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    posted a message on [Movers] Trying to limit air pathing without "No Fly Zone"

    Thanks that did the trick! Too bad they dont seem to know they are no longer flying units and try to cross the walls anyway lol. Also a tip for anyone who happens upon this page later on, try using burrow collision instead of normal ground collision, this helps them seem more like normal flying units, as they dont bump into ground units that arent burrowed.

    Posted in: Data
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    posted a message on [Movers] Trying to limit air pathing without "No Fly Zone"

    Regions and Triggers could work. I had tried to change the fly mover to be like the ground mover, and tried copying the ground mover to replace the flying mover with, but i haven't had luck with either. Thanks for the Region/trigger suggestion, i think that will end up as the best solution for me.

    Posted in: Data
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    posted a message on [Movers] Trying to limit air pathing without "No Fly Zone"

    So far i have made a map that is very maze like, and i want to prevent air units from passing over the walls, and if possible, seeing past them. No fly zones isnt a favorable option as it would probably require a few hundred of them. I tried altering the Fly mover to behave like the ground mover but its not working, and i dont really know what to do. I cant even figure out to Put a different mover in place of fly. I wanted to try making a copy of the ground mover and change the height map, but i dont know how to change a units mover. Any help with this would be greatly appreciated.

    Posted in: Data
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