If you wanted to be able to specify the duration ingame, have a custom action which is executed at the beginning of a map, spawns units, and waits a variable amount of time before executing itself again.
Tried this workaround before and got the same problem.
The Trigger looked like this:
Events
- Game - Map initializing
Conditions
- None
Actions
- Unit - Create unit..... -
- General - Wait (Variable) Game Time seconds
- Trigger - Run (this Trigger)(Check Conditions, Don't Wait until it finishes)
want to make a trigger which spawns every x seconds units for a player. the problem is that i cant select a variable in the "Periodic Event" part.
Events
- - -Timer - Every (variable) seconds of Game Time - - -
Conditions
- - - Conditions- - -
Actions
- - - Actions - - -
i created some global variables like integer or real but i cant select any of them. so my question is how i create a useable variable for a "Periodic Event" event?
0
Tried this workaround before and got the same problem.
The Trigger looked like this:
which type of variable i need for this to work?
greets kollegna
0
hello,
want to make a trigger which spawns every x seconds units for a player. the problem is that i cant select a variable in the "Periodic Event" part.
i created some global variables like integer or real but i cant select any of them. so my question is how i create a useable variable for a "Periodic Event" event?
greets kollegna