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    posted a message on Variables for Periodic Event Timer
    Quote from fernsauce: Go

    If you wanted to be able to specify the duration ingame, have a custom action which is executed at the beginning of a map, spawns units, and waits a variable amount of time before executing itself again.

    Tried this workaround before and got the same problem.

    The Trigger looked like this:

    • Events
    • - Game - Map initializing
    • Conditions
    • - None
    • Actions
    • - Unit - Create unit..... -
    • - General - Wait (Variable) Game Time seconds
    • - Trigger - Run (this Trigger)(Check Conditions, Don't Wait until it finishes)

    which type of variable i need for this to work?

    greets kollegna

    Posted in: Triggers
  • 0

    posted a message on Variables for Periodic Event Timer

    hello,

    want to make a trigger which spawns every x seconds units for a player. the problem is that i cant select a variable in the "Periodic Event" part.

    • Events
    • - - -Timer - Every (variable) seconds of Game Time - - -
    • Conditions
    • - - - Conditions- - -
    • Actions
    • - - - Actions - - -

    i created some global variables like integer or real but i cant select any of them. so my question is how i create a useable variable for a "Periodic Event" event?

    greets kollegna

    Posted in: Triggers
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