Havent been able to find any players to play with, but I ran the map alone to check it out. I was not able to play the game for real, but it looks pretty sweet. I'll keep an eye on the channel, in case I get someone to play with.
Amira's first huge update has been released to public!
New mechanics and features have been added, aswell as improved balance and overall game experience. Please take your time to check out this big update, available to EU and NA players.
Amira is also looking for feedback. Please tell me at which points I can do improvements, to fullfil your wishes.
I actually never played Plants vs. Zombies, but I have had some of the same thoughts. Changes will be made in the next version, maybe there will be some unlockable towers. I'll need to find the best way to implement it. I also thought about the difficulty myself, and that will be increased too. Thanks for your feedback, I appreciate it.
You will experience a short delay on Bnet, even though it is singleplayer. Lets hope it will get fixed (or decreased) before your map goes live.
About the map. The concept is cool and original, and the abilities in the video are very promising. As for single player or not, you should go for single player, and then depending if you want to or not, expand the project to a 2 player co-op when the map is complete.
I wish you good luck, and I'll definately keep an eye on this project.
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When you hit space, the camera pans one of your units.
I am looking for a way to disable this, without disabling other camera controls.
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@Bommes: Go
Thanks for the sweet words :)
Also, Version 1.6 is out now! See changelog for changes made.
A new trailer has been released with the update.
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5 posts in a row, man thats a genious way to get your post-count up :)
Anyway, I think these are the fields you are looking for.
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You'll need these two triggers.
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Some are better than others at terraining.
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Looks incredible! I am sure this can turn out to be great ;)
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@Karawasa: Go
Just what i've been waiting for! :)
Cant wait to check it out!
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Looks nice from the videos, but it is impossible to read the tutorial as it is now.
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Havent been able to find any players to play with, but I ran the map alone to check it out. I was not able to play the game for real, but it looks pretty sweet. I'll keep an eye on the channel, in case I get someone to play with.
0
Announcement
Amira's first huge update has been released to public!
New mechanics and features have been added, aswell as improved balance and overall game experience. Please take your time to check out this big update, available to EU and NA players.
Amira is also looking for feedback. Please tell me at which points I can do improvements,
to fullfil your wishes.
0
I just noticed that you shorten Rewards by Rw in the schema, but Re in the description. You should change it to avoid any confusion.
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How to make a missile constantly move around a unit in circles, damaging enemies hit by the missile? [IN DATA!]
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@cowentertainment: Go
I am glad you like it. Theres a big update coming in this week, I'm sure you will like it even better. :)
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@IliIilI: Go
Thanks for the sweet words.
I actually never played Plants vs. Zombies, but I have had some of the same thoughts. Changes will be made in the next version, maybe there will be some unlockable towers. I'll need to find the best way to implement it. I also thought about the difficulty myself, and that will be increased too. Thanks for your feedback, I appreciate it.
0
You will experience a short delay on Bnet, even though it is singleplayer. Lets hope it will get fixed (or decreased) before your map goes live.
About the map. The concept is cool and original, and the abilities in the video are very promising. As for single player or not, you should go for single player, and then depending if you want to or not, expand the project to a 2 player co-op when the map is complete.
I wish you good luck, and I'll definately keep an eye on this project.