Looks great. My only concern is the rush distance. I'd probably add a tiny path between the nat and the third (like attached image). You should add some Line of Sight blockers too.
Oh and also, you should use the Data > Export Map Image to get a full size overview image.
Very original way of building. I think that you should be able to build pylons to increase the power range though. Could possibly work like a network of power beams to the original Nexus that created the pylon.
Thanks for your feedback. I'll play around with your suggestions. I'll definately rework the center area. One thing that I will not change is the cliffs though. The humans have built up temporary bases upon the natural cliffs, not made their own cliffs. About the rocks, would you suggest me to move the rocks near center to the natural, or should I remove them if I add rocks to the natural?
I've practiced melee map making for a few weeks, and am now proud to present the release of my first map, Lunar Remnants. I am very open to suggestions, weather it's visual or layout-wise.
Map Information
Players: 2
Bases: 12 (2 HY)
Map Size: 96x144
Description
Your base is easy to defend, and has safe additional resources. Use of the Xel'Naga Towers provides vision of all ground paths. Destroy rocks for additional attack paths.
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New version is available! See first post for updated images.
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@zenx1: Go
You can type
\\
if you want to go a line down.0
Forgot to attach the image lol. Here you go:
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Looks great. My only concern is the rush distance. I'd probably add a tiny path between the nat and the third (like attached image). You should add some Line of Sight blockers too.
Oh and also, you should use the Data > Export Map Image to get a full size overview image.
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Here's a preview of the new version.
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Probes/ Photon Cannons, 4 minutes in-game
Let's see if you can counter that.
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@BorgDragon: Go
Very original way of building. I think that you should be able to build pylons to increase the power range though. Could possibly work like a network of power beams to the original Nexus that created the pylon.
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I don't believe in any kind of god. I do however like chocolate eggs and holidays.
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Both of you, thanks for your feedback.
@Mozared: Go
You're looking at a recently abandoned lunar base, which is during demolition.
@OutsiderXE: Go
Thanks for your feedback. I'll play around with your suggestions. I'll definately rework the center area. One thing that I will not change is the cliffs though. The humans have built up temporary bases upon the natural cliffs, not made their own cliffs. About the rocks, would you suggest me to move the rocks near center to the natural, or should I remove them if I add rocks to the natural?
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Happy Easter everyone!
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Thanks :)
I totally agree with you. I gotta note that it is a work-in-progress though.
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Version 0.2
Uploaded to EU as Lunar Remnants
Presentation
I've practiced melee map making for a few weeks, and am now proud to present the release of my first map, Lunar Remnants. I am very open to suggestions, weather it's visual or layout-wise.
Map Information
Players: 2
Bases: 12 (2 HY)
Map Size: 96x144
Description
Your base is easy to defend, and has safe additional resources. Use of the Xel'Naga Towers provides vision of all ground paths. Destroy rocks for additional attack paths.
Change Log
Version 0.2
Images
Overview
Analyzer
Aesthetics
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Screenshots of two of my own projects
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@Creation25: Go
We're all in love with it :)
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