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    posted a message on [Feedback] Cityscape

    I had the same idea... you should also incorporate parking lots as well as docking lots using some of the space platform cliff doodads that are similar to the gas and grits doodads. I am doing a recreation of a city in downtown korhal... you should use the billboard signs as restaurant signs as well as the ground object doodad to line the streets that act as curbs....

    Posted in: Terrain
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    posted a message on [Feedback] Cityscape

    I had the same idea... you should also incorporate parking lots as well as docking lots using some of the space platform cliff doodads that are similar to the gas and grits doodads. I am doing a recreation of a city in downtown korhal... you should use the billboard signs as restaurant signs as well as the ground object doodad to line the streets that act as curbs....

    Posted in: Terrain
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    posted a message on [help] Should i write my ex Girlfriend ?

    don't write... give her a call once... if she doesn't pick up leave a short voice message that you want to talk to her or text her... If she calls back move on from there if not move on. Don't come of stalker ex-boyfriendish. Who ended the relationship you or her. If she did then it's a done deal. Rarely if they made the decision and the break up wasn't contingent on you cheating then your done son. Don't worry about it. If I were you I would enjot your freedom.

    Posted in: Off-Topic
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    posted a message on custom cliff textures

    has anyone come up with an custom cliff texture for custom buildings... the skyscraper texture sucks and you can only design run down buildings with the manmade cliffs of korhal.... I need to have a smooth grey or white texture

    Posted in: Artist Tavern
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    posted a message on [Feedback] Custom building

    @replaywarrior: Go

    bj's clam shack

    Posted in: Terrain
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    posted a message on Minecraft

    @Shawn91210: Go

    weak

    Posted in: Off-Topic
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    posted a message on [Feedback] Custom building

    @replaywarrior: Go

    what doodad did you use to line the building edges

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #11: Favouritism

    @Gurrgel: Go

    nice... whate doodad did you use for the tables and the stripper model.... dude... recreate the bar on tatooine... nice

    Posted in: Terrain
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    posted a message on Heart of the Swarm [possible spoiler alert]

    I'm thinking after that the UEA may get involved. Hopefully new terran units from earth, new zerg and new protoss heroes. maybe even another playable race like the xel'naga or a fourth primary race just pops into the mix. I believe their will be a new zerg swarm :)

    Posted in: General Chat
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    posted a message on [Showcase] Mobile Suit Gundam in Starcraft 2

    the gudam needs a flying and land mode like a viking

    Posted in: Artist Tavern
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    posted a message on Weekly Terraining Exercise #11: Favouritism

    Working on the LOS BLOCKER for cut scenes in 1st person mode...

    I am trying to make my detailed map playable...

    I am going to have a RPG MODE and then Develop a multiplayer vs. map pack.... survival of the fittest. Basically Search and destroy type map

    Protoss... search and Terran's must destroy random targets (pylons) that randomly appear on the map...

    Posted in: Terrain
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    posted a message on CInematics

    is there a way to create a cinematic in another map.... have it recorded and then play it back in a different scenario.... If so I just though of something that could be really sweet like a holo projector doodad in which in game if activateeeeeeeed plays a hologram of the mission on a littler screen that can be viewed in a cinematic... or you can create an instuction cinematic on a monitor screen :) on a space ship argh I just had an aweosme brain storm

    Posted in: Artist Tavern
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    posted a message on Weekly Terraining Exercise #11: Favouritism

    @Mozared: Go The first 3 were taken in the editor the last in-game. I am planning on making a trigger to create a rain storm sapratically in a timed cycle... along with a day and night cycle. I was to lazy to set up the camera angles for the first three in ultra graphics mode too...

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #11: Favouritism

    I am still working on my first map to publish. I have a working concept that I want to create however first before I work with camera motions and triggers I would design interesting terrain... A lot of the maps I see have great concepts like AC-130, Special Forces Urban Comabat etc... and what not but the terrain is boring.... Now I haven't played any maps on protoss themed worlds.

    My scenario is going to be kind of like a remake of smash and grab and welcome to the jungle terrain wise. This first mission is going to take place on a Tal' drim protected planet and the object.... capture the artifact on the planet.

    I am trying to create an open world area with functional terrain.... my primary focus is creating 3 temples on the lake in which you can enter beat a boss... (preserver of the temple) and capture an artifact while your forces are being tracked down by the temple guardians.

    I attached some screens of the unfinished temple...

    I am trying to create a wow like map so that I can have a open world theme and have in game cut scenes with some creative camera work.... It's probably going to be a 4 player campaign or a single player... I haven't decided..... I am simply in the stage of playing around with the editor and creating terrain.

    If you have any custom protoss models or ideas or links to other temple themed maps I would appreciate it because I did a rough draft of the first 2 temples in the map I need to come up with a concept for the last one....

    Posted in: Terrain
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    posted a message on Re-texture doodad

    How do you change doodad textures.... I want to use this bad ass shakuras cliff protoss decoration however its only black and orange... how would I go about reteturing to black to a stone texture (similar to a protoss column

    Posted in: Artist Tavern
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