OOOH! Yes, alright now I see. I was working on this at 01:00 this morning so I didn't even notice that section :-p But now everything is working perfectly. Thank you so much for your help :3
Awesome! I had a feeling I would need to modify the events. The only problem I'm having is that it isn't playing the animations. When I order the SCV to build the unit, it places the 'Thor Build' model, but doesn't play its animation. I wait the 320.00 seconds its suppose to take for the animation to fully play and then it just swaps straight into the Odin unit, bypassing the 'Thor Birth' model entirely. Hopefully my picture attaches showing what I have so far. Thanks!
Alright, so I have a pretty good understanding of the editor but I am having some trouble setting this up.
I am trying to use the old 'Thor Build' and 'Thor Birth' models in the editor. I can't seem to figure out how to make it so that when an SCV is ordered to build a Thor (Now Odin), it uses the 'Thor Build' model during the building process, and then once it is done building the 'Thor Build' model it transitions to the 'Thor Birth' model and plays its birth animation. Once that animation is done it has to transition into the actual unit itself (The Odin). For this do I have to make the 'Thor Build' model a building? Then use some kind of triggers to transition it into the 'Thor Birth' and 'Odin' models?
I also wonder if its possible to just extract all three models (Thor Birth, Thor Build, and Odin) and somehow combine all three models. Is that possible? If so that may also solve the texture issue.
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I am also quite interested in the Zerg Tyrant Model. PM me please if your able to share it with me. Thanks.
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OOOH! Yes, alright now I see. I was working on this at 01:00 this morning so I didn't even notice that section :-p But now everything is working perfectly. Thank you so much for your help :3
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Awesome! I had a feeling I would need to modify the events. The only problem I'm having is that it isn't playing the animations. When I order the SCV to build the unit, it places the 'Thor Build' model, but doesn't play its animation. I wait the 320.00 seconds its suppose to take for the animation to fully play and then it just swaps straight into the Odin unit, bypassing the 'Thor Birth' model entirely. Hopefully my picture attaches showing what I have so far. Thanks!
0
Alright, so I have a pretty good understanding of the editor but I am having some trouble setting this up.
I am trying to use the old 'Thor Build' and 'Thor Birth' models in the editor. I can't seem to figure out how to make it so that when an SCV is ordered to build a Thor (Now Odin), it uses the 'Thor Build' model during the building process, and then once it is done building the 'Thor Build' model it transitions to the 'Thor Birth' model and plays its birth animation. Once that animation is done it has to transition into the actual unit itself (The Odin). For this do I have to make the 'Thor Build' model a building? Then use some kind of triggers to transition it into the 'Thor Birth' and 'Odin' models?
I also wonder if its possible to just extract all three models (Thor Birth, Thor Build, and Odin) and somehow combine all three models. Is that possible? If so that may also solve the texture issue.
Anyway, any help is appreciated.