|
Actor that creates a bleeding effect
>>
|
|
4
|
1,259
|
|
Item that blocks damage and throws it back to the attacker
>>
|
|
6
|
1,362
|
|
Increasing the duration of the transfuse animation
>>
|
|
8
|
1,735
|
|
(Solved) Attack Animation for ability, without modifying the heros main actor
>>
|
|
6
|
1,236
|
|
Ability that pushes away units in front of the hero
>>
|
|
7
|
1,547
|
|
life leech problem
>>
|
|
8
|
4,131
|
|
automatically lock target (ability)
>>
|
|
2
|
932
|
|
Applying 2 behaviors with 1 ability
>>
|
|
2
|
740
|
|
use abbility while running
>>
|
|
1
|
702
|
|
Give different units a different armor reduction
>>
|
|
2
|
1,122
|
|
Hero can still use ability although cound use is greater than actual count
>>
|
|
1
|
835
|
|
Adding levels to force field ability (cost problem)
>>
|
|
0
|
686
|
|
Make cursor of nuclear launch smaller
>>
|
|
3
|
1,188
|
|
Custom Spells dont do the damage i entered at combat amount
>>
|
|
5
|
1,077
|
|
Building destroys actors arround it
>>
|
|
0
|
795
|
|
Passive aura with levels
>>
|
|
0
|
790
|