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    posted a message on [Model] Accessing specific model variations
    • Bump*

    I figured out a workaround, but I would still like to know if there is a answer to the above question.

    Posted in: Data
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    posted a message on [Model] Accessing specific model variations

    Hi!

    I have made a unit in my map that uses the colonist model (ColonistMale.m3) from the campaign with its variations. Now what I want to do is use only 4 of them, lets say the yellow clothed ones, and not the orange or the gray ones.

    From what I can figure out, all the civilians and the colonists use the same model and different textures. But when I place them down in the editor there seems to be 3 different variants of the model getting placed out, one that has 9 textures additional to the default one, one with 6 additional and one with 3 additional. A few of them are the same but some only appear in the one with 3 variations, Anyhow I can get 12 different textures.

    Now to my question.

    Is there a way to make the model use variation but only use textures specified by me, and if so how to do so?

    Posted in: Data
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    posted a message on make unit move towards its own facing using a behavior?

    Hello everyone, getting into map making for sc2 and now I'm trying to get the hang of the data editor and need some help. What I'm trying to accomplish is a behavior that tells a unit to move forward, and by forward I mean in the direction its facing.

    Now I would like to know if its even possible or if I'm better of doing it with triggers.

    Posted in: Data
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