If anyone want to help I'm all for it as you said it is a HUGE project and alot to do. so if someone wants to help let me know if not ill just keep hammering away at it.
I do plan on adding all of the sounds and what not, as for my own spin the only addition i plan on making is the co-op ability. the rest i plan on keeping true. No need to fix what isn't broken
Still work in progress. they were far from finished. I was attempting to keep close to the orginal mission. as for the dependency i uploaded it to battle net so not sure why it didn't load for you. I am learning as i go, but terran03 is where attack waves and what not start to find themselves comming into play and forcing me to learn more trigger stuff.
go to the actual ability, in this case Call down Mule, and then either change the requirement to something else or none. I usualy set that one to none. same thing with the scan. However with the mule it tends to glitch so before making it none. Change it to a different restriction and then delete restriction and all should be well
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@juice4z0: Go
If anyone want to help I'm all for it as you said it is a HUGE project and alot to do. so if someone wants to help let me know if not ill just keep hammering away at it.
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@piepgras: Go
I do plan on adding all of the sounds and what not, as for my own spin the only addition i plan on making is the co-op ability. the rest i plan on keeping true. No need to fix what isn't broken
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all three are published on battle net
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@Tolkfan: Go
Still work in progress. they were far from finished. I was attempting to keep close to the orginal mission. as for the dependency i uploaded it to battle net so not sure why it didn't load for you. I am learning as i go, but terran03 is where attack waves and what not start to find themselves comming into play and forcing me to learn more trigger stuff.
http://thescruff.net/download/SC1.SC2Mod
there is the mod file in case battle.net is still being a bitch.
Gotta start somewhere lol. constructive criticism is always welcome
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go to the actual ability, in this case Call down Mule, and then either change the requirement to something else or none. I usualy set that one to none. same thing with the scan. However with the mule it tends to glitch so before making it none. Change it to a different restriction and then delete restriction and all should be well
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Just getting accustomed to the new editor and im slowly working on porting it all. The twist is it is 2 player co-op,
any feedback is welcomed.
http://thescruff.net/Download/Terran01(Co-op).SC2Map http://thescruff.net/Download/Terran02(Co-op).SC2Map