Alright how about a co-op Tower Defense FPS/TPS map like this . It would make a great concept for sc2 TD maps you know. You could evolve it with your own ideas and have a different gameplay than "Sanctum" but still along the lines of it but more developed with sc2 game engine elements. epic idea or wat :D
when youre looking forward in tps mode, you see the whole entire map plus units when your looking straight ahead. so when your lagging try aiming downwards and attack. the lag stops no?
maybe there is a way to change the view range
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Alright how about a co-op Tower Defense FPS/TPS map like this . It would make a great concept for sc2 TD maps you know. You could evolve it with your own ideas and have a different gameplay than "Sanctum" but still along the lines of it but more developed with sc2 game engine elements. epic idea or wat :D
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Sent you a PM WallArcher, I would like to help out with your publishing issue. [US region]
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when youre looking forward in tps mode, you see the whole entire map plus units when your looking straight ahead. so when your lagging try aiming downwards and attack. the lag stops no? maybe there is a way to change the view range