my map is set up with 3 regions near each other. I would like it to be so that when a specific unit type (dark templar) enters all 3 regions, it kills units in a different region.
it is important so that the trigger only activates when ALL 3 dark templar are on the 3 regions. since i dont think i am explaining it very well here is a little drawing:
im c but never got the chance to play wotlk. every time i think about going back my friends show me pvp videos and i realize how big of a waste of time it would be to go back. people dying in 2 global cooldowns? lol doesn't seem like a very good game to me (pvp perspective)
i need a trigger that will end the game in victory for the player in the most minerals... I have a feeling it's really easy to do but I can't figure it out for the life of me :(
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thanks!
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hello,
my map is set up with 3 regions near each other. I would like it to be so that when a specific unit type (dark templar) enters all 3 regions, it kills units in a different region.
it is important so that the trigger only activates when ALL 3 dark templar are on the 3 regions. since i dont think i am explaining it very well here is a little drawing:
DT1 - - - - - - [ Region 001 ] - - - - - - - - DT2 - - - - - - [ Region 002 ] - - - - - - - - DT3 - - - - - - [ Region 003 ] - - - - - - - -
i can't figure out how to make a condition that checks if they are all on the regions.
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@Mozared: Go
im c but never got the chance to play wotlk. every time i think about going back my friends show me pvp videos and i realize how big of a waste of time it would be to go back. people dying in 2 global cooldowns? lol doesn't seem like a very good game to me (pvp perspective)
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bumppp
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i need a trigger that will end the game in victory for the player in the most minerals... I have a feeling it's really easy to do but I can't figure it out for the life of me :(