and i havent added attack/spell buttons or anything yet is there actually a way to just redesign the existing ui? i just removed it and started from scratch
Hi, I was making a "defense-rpg" map and made almost 100 items/level ups/new abilities/heroes/a spiffy dialog shop that randomizes and resets kind of like borderlands style.
The built-in inventory system in SC2 is very lacking so I created a new map to make my own and it kind of eveolved to redoing the entire UI haha. I have been developing this on my own and got most of the set up of the UI done, havent added functionality to everything (procrastinating on the inventory system, not sure how im going to do it just yet.
I'm Planning on making some sort of point and click / RPG breed , focused on the UI as of late so I'm not 100% sure on what the actual map is going to entail.
If anyone is interested in assisting me with the coding/map making/story/etc or wants more info on what exactly im doing or can give me some insight, it would be most appreciated.
and ps the "skill tree" middle dialog window is just a filler right now till i get my abilities and such created.
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@MercenaryMoses: Go
http://forums.sc2mapster.com/general/team-recruitment/8233-creating-new-user-interface-rpg-map/#p12
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@Eternallight1000: Go
check out my post and/or pm me if you are interested i could use some of your skills
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@RighteousRage: Go
thanks :)
so is nobody interested in joining up with me ?
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@MercenaryMoses: Go
check out my post if you are interested in joining up with my little project :)
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@LinkD: Go
ui_battle_smallmetalframe.dds
and i havent added attack/spell buttons or anything yet is there actually a way to just redesign the existing ui? i just removed it and started from scratch
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@tigerija: Go
i completely disabled the UI
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Update:
Currently have a mostly working inventory system, just havent figured out the best way for dropping/moving/equipping items.
Working Atrribute points system, just needs a few final things.
Health/Energy bar fully functional.
Actual map(terrain and such) is currently in the process thanks to mercenarymoses.
RPG/Coop/Competitive/Defense/Hero Based
Building Hero Selection tool
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Hi, I was making a "defense-rpg" map and made almost 100 items/level ups/new abilities/heroes/a spiffy dialog shop that randomizes and resets kind of like borderlands style. The built-in inventory system in SC2 is very lacking so I created a new map to make my own and it kind of eveolved to redoing the entire UI haha. I have been developing this on my own and got most of the set up of the UI done, havent added functionality to everything (procrastinating on the inventory system, not sure how im going to do it just yet. I'm Planning on making some sort of point and click / RPG breed , focused on the UI as of late so I'm not 100% sure on what the actual map is going to entail.
If anyone is interested in assisting me with the coding/map making/story/etc or wants more info on what exactly im doing or can give me some insight, it would be most appreciated.
and ps the "skill tree" middle dialog window is just a filler right now till i get my abilities and such created.
Thanks