I will try that right now, also 2nding the thing about the collosus, they are very powerful, I had 2 colussus and 5 electric-tanks and it was just killing everything easily
edit: a bit unrelated but are there any other tips to reduce the lag? pm if you need to, thanks!
Just played this with some other guys, and I was able to easily beat savage mode.
Once you had a good amount of minerals all you had to do is upgrade damage a bit and then speed. The characters shot so fast zombies never entered the arena, then later on the scope was upgraded and the range was so big that you were in the middle and I was stealing everyone's kills without even having to be in front of the computer.
Maybe adding a limit to upgrades
More zombies, a mix of stronger ones, like the zealots but different things, maybe an overload drop where the heroes are, could be roaches or ultralisks
Nydus canals come to mind too
Also keeping the round number on the screen, maybe above the scores.
Shorter rounds but more bosses, and the aberations maybe a bit faster too?
The game was great fun, but after the 3 round things were already way too easy.
What do you think about making rounds instead of 1 time game? They could be 5mins or so, and when done another killer would be chosen. Right now when you die, there's not much to do, so you basically just leave.
Also in a previous game someone suggested giving civilians flashlights, I'm not sure how possible this is, but it would be nice, you could turn them on/off.
Adding myself to the list, any testing, balancing etc., also anyone who just wants to play
BNET ID: Tortuga
Identifier: 826
MapsterNick: marcxdid
Region: USA
I've had the same issue with maps, maybe if there was a section on the site were we could give our ids so we'd make a game together to bump its popularity.
I just played this and it's quite fun, however it's hard to play because it's a recent map so it doesn't really show on the list, you have to click "show more" a few times first, don't really like this b.net system...
I got up until the brute but it was almost impossible to deal with, the whole summoning and not that many minerals are given to get good upgrades.
Also one question, I was the medic, and my abilities were always greyed out and I couldn't upgrade the level. I was always at level 1, how exactly do the ability upgrades work?
I noticed the new voting thing doesn't seem to work well. I click 'NO' and it just stays there and the vote doesn't register, then you get the 15s message and the wave doesn't start.
However if I click yes, it does register but the 15s message still shows and the wave starts.
The only way I've been able to beat this game is on easy with some players that actually use their gas to upgrade the command center.
Just played the latest 1.4 version and after beating all the enemies it stays there, there's no victory message.
Also I was thinking maybe add an enemy that makes people use their transports or something? It might have a stun attack or something, just a round that's challenging to people.
On the new 1.3 version I still see the color issue, but more importantly there's a bug where you don't get any gas
The new hero isn't that great either, it's very weak compared to the others, and if you choose it you're always lagging behind others in terms of upgrades/minerals
0
Great fun game, it'd be nice if it had rounds, so like a best 3 or something.
0
@Sgat8516: Go
I will try that right now, also 2nding the thing about the collosus, they are very powerful, I had 2 colussus and 5 electric-tanks and it was just killing everything easily
edit: a bit unrelated but are there any other tips to reduce the lag? pm if you need to, thanks!
0
Just played the latest version, some of the units attack the colossus, the Leviathan kills them in a few shots
Also noticed an increase in lag, on the final 30+ waves
0
2nding this, any idea when this will be on North America?
0
Just played this with some other guys, and I was able to easily beat savage mode.
Once you had a good amount of minerals all you had to do is upgrade damage a bit and then speed. The characters shot so fast zombies never entered the arena, then later on the scope was upgraded and the range was so big that you were in the middle and I was stealing everyone's kills without even having to be in front of the computer.
Maybe adding a limit to upgrades
More zombies, a mix of stronger ones, like the zealots but different things, maybe an overload drop where the heroes are, could be roaches or ultralisks
Nydus canals come to mind too
Also keeping the round number on the screen, maybe above the scores.
Shorter rounds but more bosses, and the aberations maybe a bit faster too?
The game was great fun, but after the 3 round things were already way too easy.
0
I just played this game, fun stuff.
What do you think about making rounds instead of 1 time game? They could be 5mins or so, and when done another killer would be chosen. Right now when you die, there's not much to do, so you basically just leave.
Also in a previous game someone suggested giving civilians flashlights, I'm not sure how possible this is, but it would be nice, you could turn them on/off.
0
Ah I missed your post last night, I'll be on today if you're planning on doing any runs.
My online name is Tortuga. I'm on the tester list, shoot me a PM anytime
0
0
I've had the same issue with maps, maybe if there was a section on the site were we could give our ids so we'd make a game together to bump its popularity.
0
Just played another match and got the abilities thing working, got past the brute but damn those zealots are insane.
Great fun, thanks for making this map, hope it becomes more popular quick because it takes a long time to get 4 players(I had to play with 3 only)
0
I just played this and it's quite fun, however it's hard to play because it's a recent map so it doesn't really show on the list, you have to click "show more" a few times first, don't really like this b.net system...
I got up until the brute but it was almost impossible to deal with, the whole summoning and not that many minerals are given to get good upgrades.
Also one question, I was the medic, and my abilities were always greyed out and I couldn't upgrade the level. I was always at level 1, how exactly do the ability upgrades work?
0
Just gave this a go, really nice stuff!
0
I noticed the new voting thing doesn't seem to work well. I click 'NO' and it just stays there and the vote doesn't register, then you get the 15s message and the wave doesn't start.
However if I click yes, it does register but the 15s message still shows and the wave starts.
The only way I've been able to beat this game is on easy with some players that actually use their gas to upgrade the command center.
0
Just played the latest 1.4 version and after beating all the enemies it stays there, there's no victory message.
Also I was thinking maybe add an enemy that makes people use their transports or something? It might have a stun attack or something, just a round that's challenging to people.
0
On the new 1.3 version I still see the color issue, but more importantly there's a bug where you don't get any gas
The new hero isn't that great either, it's very weak compared to the others, and if you choose it you're always lagging behind others in terms of upgrades/minerals