Well, I'm making a map that needs a trigger system that has a menu that has 3 buttons, any ideas how I could do this? I usually know how, but I've been experimenting with Dialog menus and buttons, but I can't seem to figure it out.
Well, now I know what you'd be doing, I would suggest making something like the Borderlands gun system for your weapons (if possible). If you've never played Borderlands, the gun system used like 15 gun types and like 12 different gun part types, and like 10 different parts for ever gun part type. Which in all was like 1800 different combinations.
EDIT:
In actuality there were more like 12 gun types 10 different gun part types, and 5 parts per gun part type which means there were around 600 gun possibilities (or if my math is off, more)
Is there a way to check every, lets say, .01 seconds whether a unit (controlled by a certain player) is within a region? Because I'm making an income system that needs to know whether there are units controlled by a certain player in a region, and give him 100 minerals and 100 vespene every 15 seconds. Oh, and while you're helping anyway, is there a way to check if both units from player 1 and 2 are in there and they both don't get anything?
I know how to change build times for both Protoss and Terran, but I cant seem to figure it out , how the hell do I edit zerg build times? (this only applies to units)
I'm making a Special Operations map, and I want a ghost with a marine's weapon, so I can have a specialist (looking) person with a rapid fire weapon, that doesn't look ridiculous when rapid fired. How would I do this?
Well, I made some triggers for my map, and I realized that I could use it in other maps, I want to make a library out it, does anyone know how to do this?
So does anyone know when Malu05 is gonna release the TPS? It looks awesome, and I really wanna try it! And I didn't even know programmer was part of this forum, lol let alone a moderator.
0
Well, I'm making a map that needs a trigger system that has a menu that has 3 buttons, any ideas how I could do this? I usually know how, but I've been experimenting with Dialog menus and buttons, but I can't seem to figure it out.
0
Well, now I know what you'd be doing, I would suggest making something like the Borderlands gun system for your weapons (if possible). If you've never played Borderlands, the gun system used like 15 gun types and like 12 different gun part types, and like 10 different parts for ever gun part type. Which in all was like 1800 different combinations.
EDIT: In actuality there were more like 12 gun types 10 different gun part types, and 5 parts per gun part type which means there were around 600 gun possibilities (or if my math is off, more)
0
Now I get it, so you're making a system that will automatically randomize your RPG?
0
@crutex: Go
What do you mean by procedurally generating mobs? Because that is quite vague, in my mind at least.
0
Is there a way to check every, lets say, .01 seconds whether a unit (controlled by a certain player) is within a region? Because I'm making an income system that needs to know whether there are units controlled by a certain player in a region, and give him 100 minerals and 100 vespene every 15 seconds. Oh, and while you're helping anyway, is there a way to check if both units from player 1 and 2 are in there and they both don't get anything?
0
I know how to change build times for both Protoss and Terran, but I cant seem to figure it out , how the hell do I edit zerg build times? (this only applies to units)
0
I didn't solve it, but I just decided to use the tauren marine, feel free to tell me how to do it anyway. I want to know how to do that.
0
I'm making a Special Operations map, and I want a ghost with a marine's weapon, so I can have a specialist (looking) person with a rapid fire weapon, that doesn't look ridiculous when rapid fired. How would I do this?
0
@QMJ3: Go
Besides the lack of anyone being named programmer, I agree. (His name is progammer people!)
0
Well, I made some triggers for my map, and I realized that I could use it in other maps, I want to make a library out it, does anyone know how to do this?
EDIT: I got it, you just gotta copy and paste
0
Well, I'm making a game called black vs white, and I was wondering if there was a good engine I could use for my game.
Requirements:
-Smooth camera motion
-Be able to have a fully-automatic weapon
-Be able to handle 8 people
If anyone could give me the TPS engine Malu05 uses, that'd be great.
0
Is there floating text like in warcraft 3? Because I need to label something in my game with floating text.
Also how would one do a -repick system?
0
So does anyone know when Malu05 is gonna release the TPS? It looks awesome, and I really wanna try it! And I didn't even know programmer was part of this forum, lol let alone a moderator.
0
Hopefully *crosses fingers*
0
http://g4tv.com/videos/48071/Mod-This-StarCraft-II/
This is a video from X-Play about some of the best custom games out (when the show aired) the TPS looks AMAZING!