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    posted a message on Charge stun.

    I still can't get it to work but I can always come back to it I suppose. At this point I have 2 different behaviors and 3 different effects all targetting the unit and not the caster and it still isn't working. I'm sure it's some stupid minor thing that I missed. >.<

    Posted in: Miscellaneous Development
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    posted a message on Charge stun.

    Alright I'll try that thanks for the help. Keep working on your own stuff if I'm being a bother. I tend to have more trouble then my maps end up being worth. I have an easier understanding of things if I can view other peoples works but no that blizzard has allowed people to lock their maps the few maps that I actually want to look at I can't.

    Going to see if I can fix it right now.

    Posted in: Miscellaneous Development
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    posted a message on Charge stun.

    Honestly I hate triggers it always takes me much longer to get it to work like that. But for some reason whenever I try to modify abilities to slightly change them to do something else like stun after a charge or change a medics heal to effect shields instead it never works. I'll try to take a screen shot of the behaviors maybe we can figure it out from there.

    Posted in: Miscellaneous Development
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    posted a message on Charge stun.

    Is there any way to stun the unit as a trigger I don't think it will work as a passive effect from charge.

    Posted in: Miscellaneous Development
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    posted a message on Charge stun.

    Yeah it's still not stunning them.

    Posted in: Miscellaneous Development
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    posted a message on Charge stun.

    Ok thanks I'll try that now.

    Posted in: Miscellaneous Development
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    posted a message on Charge stun.

    How would I get the charge ability to stun the target when I get to it?

    I tried doing it by trigger and by the fungal spore effect but neither seem to work.

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    No everything looks like it should be right. Just can't get the trigger right. Probably just me.

    Still reads as.

    Unit - Set (Triggering unit) Life to (- (((Triggering damage amount) - (Real(Bonuscritdamage)))))

    The reason why I asked about the cycling trigger is because if I set it to cycle beteen 1-4 and say if crit == 4 then it never happens in the test map. It should be a 25% chance but out of 100 strikes it never occured. Unless the cycle is based on a hidden time limits which wouldn't be good either because during the time it's on 4 the unit ould have a 100% chance to crit.

    Yeah it isn't cyceling properly. I had it display the crit # as a text and it alays displayed 1. So either the actions are not being triggered properly by the event or it's a one time modification Which I think is a bit odd. I might have a way to fix it I'm going to try it now.

    I tried to put it in the if then else statment of the trigger. So that if it was == 2 then cycle and do damage else just cycle and it's still just chillaxin at 1.

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    I'll look it over right now.

    I'm probably trying to do overly complicated things that I shouldn't be doing and it's ust getting to me that tends to be my one draw back when map making >.<

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    I did it another way I don't like it as much but it seems to work for now. I just have Damaging unit Deal "Mega" damage. = out to be about 200-300% bonus damage

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    Ok thanks.

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    You have no idea how much I hate this stuff. It makes me feel like a moron especially because I feel like I'm almost bothering people to help me with the simple stuff. Since you're helping me anyhow. I remember in WC3 when you tried to randomize a # it default it to like 0 or 1 during testing does that apply to this map maker as well?

    I must be really stupid I still can't get it to work I'll keep trying though.

    Ok so how do I get a - outside of the ( )?

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    Well it works without giving me the error now but it's still attacking setting the units hit points to like 2 then killing it any ideas on how to fix that?

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    oh ok thanks I'll try that hopefully it works.

    Posted in: Miscellaneous Development
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    posted a message on Trigger help.

    Yeah sure I'll load it up... If I can figure out how.

    Posted in: Miscellaneous Development
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