(I would put this in team recruitment section, but it's not related to Starcraft 2 at all, so I don't know if it belongs there)
A friend of mine is trying to create a Banjo-Kazooie Game. However, we have a serious lack of programmers. We've got music, level design, and other things; we just need people to make the actual game. We're open to any programming language (I don't know if Galaxy Scripting would work or not). It'll be similar in design to the original games like Banjo-Kazooie and Banjo-Tooie.
You can PM me or post here if you're interested or if you have any questions. Thank you.
Just played two games. Once as Yellow (Sons of Feanor) and once as Falas (Light Blue).
I love these kind of games. But I do have some constructive criticism.
As Yellow: 1. Slightly boring. You're in the side of the map completely by yourself (only one place to defend). You just kind of exist without purpose. Attacking Purple is a complete waste of time since most of his buildings are invulnerable (or so I thought, not spending time to attack him). So I attacked Light Pink, who was gone anyway.
2. Not sure about the Hive on the higher ground. I built a drone to build a dark castle (don't think that I ever saw it finish). But I couldn't build anymore because the Hive didn't ahve any more energy to build it. Not sure what that was about.
As Light Blue: 1. I love the island expansion. Is that supposed to be the Lonely Isle? It has no ground defenses though. A single zealot could destroy the entire island with no resistance besides the workers. Of course, that may be intentional. I wouldn't mind if it was.
2. The scanner sweep may be overpowered. I used it to very great extent alongside purple. Just us two destroyed Orange, Blue, and Red (everyone else eventually quit). It helped us destroy bases like nothing.
All in all, I love these games. I will definitely be playing your version again, and can't wait for more updates for it. Thank you!
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(I would put this in team recruitment section, but it's not related to Starcraft 2 at all, so I don't know if it belongs there)
A friend of mine is trying to create a Banjo-Kazooie Game. However, we have a serious lack of programmers. We've got music, level design, and other things; we just need people to make the actual game. We're open to any programming language (I don't know if Galaxy Scripting would work or not). It'll be similar in design to the original games like Banjo-Kazooie and Banjo-Tooie.
You can PM me or post here if you're interested or if you have any questions. Thank you.
0
Just played two games. Once as Yellow (Sons of Feanor) and once as Falas (Light Blue).
I love these kind of games. But I do have some constructive criticism.
As Yellow: 1. Slightly boring. You're in the side of the map completely by yourself (only one place to defend). You just kind of exist without purpose. Attacking Purple is a complete waste of time since most of his buildings are invulnerable (or so I thought, not spending time to attack him). So I attacked Light Pink, who was gone anyway. 2. Not sure about the Hive on the higher ground. I built a drone to build a dark castle (don't think that I ever saw it finish). But I couldn't build anymore because the Hive didn't ahve any more energy to build it. Not sure what that was about.
As Light Blue: 1. I love the island expansion. Is that supposed to be the Lonely Isle? It has no ground defenses though. A single zealot could destroy the entire island with no resistance besides the workers. Of course, that may be intentional. I wouldn't mind if it was.
2. The scanner sweep may be overpowered. I used it to very great extent alongside purple. Just us two destroyed Orange, Blue, and Red (everyone else eventually quit). It helped us destroy bases like nothing.
All in all, I love these games. I will definitely be playing your version again, and can't wait for more updates for it. Thank you!