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    posted a message on (Solved) Unit AI and Widow Mines

    That was it! Thank you very much, you have no idea how stupid I feel now though hah

    Posted in: Data
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    posted a message on (Solved) Unit AI and Widow Mines

    Hi,

    I'm trying to change the widow mine so that the general unit AI doesn't ignore them, whilst unburrowed, and skip ahead to the units behind them that are actually attacking. I.e. I want them to be treated like infestors or high templar by units that are amoving.

    I thought it might be to do with the target priority - a Blizzard patch showed they changed it to 19 instead of 20. However the data editor shows it as 20 for default?

    I tried giving them a "dud" weapon that does 0 damage, didn't change anything.

    "Always a threat to attacker" is already enabled as default, whatever that is.

    Anyone got any ideas? I'm pretty new to the editor. Thanks.

    Posted in: Data
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